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WoW Forever

WoW Forever gold guides

61 guides to making gold in WoW Forever, written from the beta client's own data and player scans of the beta Auction House. Every fact carries the build it came from.

Herbalism

Herbs by material and by zone, priced from the Auction House. All Herbalism

Mining and Ore

Ore, stone, gems and motes: where they spawn and what they sell for. All Mining and Ore

Skinning and Leather

Leather, hides and scales, with the beasts and zones that drop them. All Skinning and Leather

Cloth

Cloth from humanoids, the level bands that drop it and who buys it. All Cloth

Fishing

Fish and fishing finds worth selling, with the pools and zones. All Fishing

Cooking

Food, feasts and the reagents behind them, priced both ways. All Cooking

Crafting Professions

Which crafts clear a margin, read from live reagent and product prices. All Crafting Professions

Crafting ProfessionsAlchemy for Gold in WoW Forever: Potions, Flasks and TransmutesThe Forever Alchemy book read from the client: 70 new recipes, the dye supply chain, healing potions leaving for First Aid, and what sells on the beta.Crafting ProfessionsBlacksmithing for Gold in WoW Forever: The New Skyforged and Belt Recipes519 Blacksmithing abilities in the beta client, the 104 new rare recipes, a bar-by-bar demand table and the crafts that beat their bill on the beta.Crafting ProfessionsEnchanting for Gold in WoW Forever: Dust, Essences and ShardsEvery enchanting material priced from beta scans, the essence price gaps worth watching, enchant bills by tier, and which new Enchanting items you can and cannot sell.Crafting ProfessionsEngineering for Gold in WoW Forever: Bombs, Scopes and PartsEngineering in the Forever beta client: the SAF-T and EZ-Thro product lines, parts that lose money and devices that make it, Sandpaper for blacksmiths, and the Repair Bot.Crafting ProfessionsEvery New Recipe in WoW Forever and What It CostsThe full count of new Forever recipes by profession from the beta client, what share we can price, the reagents they all depend on, and 39 camp objects.Crafting ProfessionsFirst Aid in WoW Forever: Bandages, Potions and Cloth DemandFirst Aid grew from bandages into a medical trade in the Forever beta client: six healing potions, poultices, tourniquets, three camp objects, and a cloth bill per tier.Crafting ProfessionsLeatherworking for Gold in WoW Forever: The Biggest Recipe BookThe largest profession book in the Forever beta client: six-flavour rare sets, leather and mail from one trade, Pristine Leather everywhere, and armor kits that finally make money.Crafting ProfessionsNew Materials in WoW Forever: Fel Crystal, Stranglevine, Pyrite and MoreThirty new Forever materials from the client with their recipe demand and prices, plus the refine or sell maths for dyes, acid and sandpaper.Crafting ProfessionsScarce Materials in WoW Forever: Pristine Leather, Hide and FriendsPristine Leather, Hide and Scale plus the scarce ores and herbs, with recipe demand counted through the dyes and acids they become.Crafting ProfessionsSkyforged Armor in WoW Forever: Recipes, Bars and ValueSixteen new Skyforged mail recipes in two colours: 82 Copper Bars for both low sets, Iron Bar helms and pauldrons, and the gem that doubles the Azure bill.Crafting ProfessionsTailoring for Gold in WoW Forever: Bags, Robes and MarginsThe Forever Tailoring book: 479 abilities, the six-flavour rare robe families, seven Reagent Bags, a cloth demand table per bolt tier, and the dye bill nobody budgets for.Crafting ProfessionsThe Best WoW Forever Profession for Gold, From Beta DataA ranking of every Forever profession built from the beta client and beta scans: book size, new recipes, how often crafts beat their bill, and export demand.Crafting ProfessionsWoW Forever Campsite Objects: Every Reagent and Its CostEvery Tier 1 to 4 camp object with its reagent bill on beta prices, the six special Tier 3 reagents, and which objects are worth crafting to sell.

Auction House and Markets

How the market moves, when to list, and how to read a price. All Auction House and Markets

Dungeon and Mob Farms

Dungeons, mob camps and class farms grouped by level band. All Dungeon and Mob Farms

Dungeon and Mob FarmsBlackrock Depths in WoW Forever: Materials and BoEsThe client's encounter list, the Dark Iron smelting math, 30 Dark Iron Bar recipes, three tradeable plans, Runecloth and elemental drops, priced from beta scans.Dungeon and Mob FarmsDeadmines in WoW Forever: Drops Worth SellingEncounter list from the client, which Deadmines drops can be traded at all, blueprint and cloth prices from beta scans, and a clear sell list.Dungeon and Mob FarmsDire Maul East in WoW Forever: Lashers, Herbs and ValueWhat the client says about Dire Maul, why Dreamfoil is the herb that matters, a flask reagent bill built from beta prices, and how a lasher run turns into gold.Dungeon and Mob FarmsDire Maul Tribute in WoW Forever: What the Chest Is WorthEncounter list from the client, a binding census of the North loot block, the Ogre Suit reagent bill, the tradeable Writ and Librams, and how to run it.Dungeon and Mob FarmsElemental Essences in WoW Forever: Fire, Water, Earth, AirRecipe counts for every essence and elemental from the client, which ones Forever made more valuable, the transmute web, and what the beta Auction House shows.Dungeon and Mob FarmsFelcloth in WoW Forever: Value and RecipesEvery recipe that uses Felcloth, how Mooncloth multiplies demand, a Felcloth gear reagent bill, the Craftsman's Writ, and what the client changed in Felwood and Azshara.Dungeon and Mob FarmsHunter Solo Farms in WoW Forever: Leather, Meat and DropsBeasts the beta client has already seen, the leather and meat ladder by level band with beta prices, the new Skinning camp objects, and what changed for hunters.Dungeon and Mob FarmsMage AoE Farming in WoW Forever: What Still PaysWhat the Forever client changed on Blizzard, Flamestrike, Arcane Explosion, Cone of Cold and Frost Nova, what a pull drops by level band, and how to sell it.Dungeon and Mob FarmsManor Mistmantle in WoW Forever: The New Dungeon's Loot ValueEverything the beta client holds about Manor Mistmantle, a comparison with the other new Forever instances, why loot value is unknown, and what Duskwood pays today.Dungeon and Mob FarmsMaraudon in WoW Forever: Herbs, Ore and DropsThe encounter list from the client, the binding check on boss loot, herb and ore prices from beta scans, and which professions buy what Maraudon gives.Dungeon and Mob FarmsScarlet Monastery in WoW Forever: What the Wings Drop for GoldPer-wing loot that can be traded, the Scarlet set, why Mageweave bolts lose money, and a requirements box for each wing.Dungeon and Mob FarmsStratholme in WoW Forever: Runecloth, Orbs and DropsThe client's encounter list, how much Runecloth the Forever Tailoring tree eats, the orb and undeath reagent demand, tradeable plans and patterns, with beta prices.

Economy and Vendors

Vendors, gold sinks, Legacy points and the rules of the Forever market. All Economy and Vendors

Economy and VendorsBountiful Harvest in WoW Forever: Is the Gathering Perk Worth ItThe perk's client text, the scarce material it actually boosts at each tier, and the price gap that makes it the best gold perk for gatherers.Economy and VendorsMister Graphed in WoW Forever: Every Item and PriceWhat the client proves about the items reported on Mister Graphed, their recipe demand, and how a fixed vendor price caps the market.Economy and VendorsQuest Gold in WoW Forever: Rewards Worth KnowingWhat 258 beta quests pay in coin and items, which zones and dungeons pay most, and the client's quest money table by level.Economy and VendorsUndermine Coins in WoW Forever: What a Coin Is WorthThe Undermine Real currency and item from the client, its 165 cap, the cost tiers it buys at, and a method for turning coins into a gold value.Economy and VendorsVendor Prices in WoW Forever: What to Sell and What to VendorEvery common grey and white drop on the beta joined to its client vendor price, sorted into sell here, sell there and never bother.Economy and VendorsWoW Forever Bank Slots and Bags: What Storage CostsVendor and crafted bag prices from the client, reagent bills on beta scans, cost per slot, the new reagent bags, and what bank slot prices we cannot read.Economy and VendorsWoW Forever Launch Week: What to Gather, Craft and HoldLaunch facts, one pass demand for the starter materials worked out from the client, and a day by day plan for what to gather, craft and hold.Economy and VendorsWoW Forever Legacy Points: Which Perks Pay for ThemselvesThe 21 Legacy perks and 65 points from the client, priced against beta scans, with a spending order for gold makers.Economy and VendorsWoW Forever Riding Cost: Mounts and Training From the ClientClient buy prices for every Forever mount item, the new Riding skill line, the Bartering perk, and a savings plan in coin tags.

Leveling Gold

Making gold while you level, bracket by bracket, 1 to 60. All Leveling Gold

Leveling GoldAlt Leveling for Gold in WoW Forever: Gatherer Alts, Bank Alts and Legacy PointsWhich two gathering professions to give an alt, priced by bracket; the Legacy Points alts earn for the account; and the bank alt's bag bill.Leveling GoldBest Gathering Professions to Level With in WoW Forever: Herbalism vs Mining vs SkinningHerbalism, Mining and Skinning ranked by recipe demand and beta prices in every bracket, with the new camp features and a pick for each playstyle.Leveling GoldBoE Greens While Leveling in WoW Forever: Sell or EquipEvery bind on equip green and blue on the beta scans, split into world drops and crafted gear, priced by level band against the vendor.Leveling GoldGold From Level 1 to 10 in WoW Forever: What to Loot, Sell and VendorThe first ten levels priced item by item: which starter drops beat the vendor on the beta Auction House and which ones never will.Leveling GoldGold From Level 10 to 20 in WoW Forever: Wool, Medium Leather, Briarthorn and TinWool, Medium Leather, the 10 to 20 herbs and Tin Ore priced on the beta, plus the bronze margin and the profession recipe counts.Leveling GoldGold From Level 20 to 30 in WoW Forever: Silk, Heavy Leather, Iron and the Riding FundSilk, Heavy Leather, Iron and Bronze priced against their recipe demand, the smelt and cure calls, and a riding fund built in materials.Leveling GoldGold From Level 30 to 40 in WoW Forever: Mageweave, Thick Leather, Mithril and Your First MountThe 30 to 40 materials priced against their recipe demand, the raw-or-refine calls for Mageweave and Truesilver, and the mount bill at 40.Leveling GoldGold From Level 40 to 50 in WoW Forever: Runecloth, Rugged Leather, Thorium and Mount HyjalRunecloth, Rugged Leather and Thorium priced against the biggest recipe demand in the game, the 40 to 50 herbs, and the new areas from the client.Leveling GoldGold From Level 50 to 60 in WoW Forever: Endgame Materials, Riding at 60 and What to StockpileThe endgame materials ranked by client recipe demand, what little the beta scans show for them, the level 60 mount bill, and a stockpile list.Leveling GoldThe New WoW Forever Zones and Their Gold: Zephras Isle, the Riverglades and Mount HyjalThe three new Forever zones read from the client: maps, subzones, level ranges, the items tied to each and what they mean for your gold.
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