
WoW Forever · Crafting Professions
WoW Forever Campsite Objects: Every Reagent and Its Cost
All 39 WoW Forever campsite recipes from the beta client, tier by tier, with every reagent bill priced from beta scans and the camp objects that sell for more than they cost.
Lowest buyout from player scans of the WoW Forever beta Auction House, as of beta build 70291. Beta prices are a testing economy and will not carry over to launch. Last verified
The short answer
Forever gives every profession a set of camp objects, and our extract of the beta profession tables (build 70124) lists 39 of them across twelve professions, labelled Tier 1 to Tier 4. The Tier 1 objects are skill 20 to 25 crafts that cost a few copper each: one of every Tier 1 object came to about 13 silver46 copper on the beta scans of 2026-10-08. The Tier 2 objects, most of them at skill 140 to 145, are where the money is. Several of them were listed for far more than their reagents cost: the Engineering
Repair Bot at 80 silver against a reagent bill near 31 silver26 copper, and the Alchemy
Fermenter at 27 silver against about 7 silver64 copper.
Tier 3 is a different animal. Six of the top objects need skill 300 and one special reagent each, such as a Golem Heart or a Lich's Index Finger, whose source is not in the client. Plan for them, but do not plan to sell them on the beta.
How the camp system shows up in the client
Every camp recipe carries a "Tier" label in its subtext, which is how we found them. Most professions get one object per tier from 1 to 3. Cooking gets five, Cooking, First Aid and Tailoring each put one object at Tier 4, and Tailoring has two Tier 1 Faction Banners (one per faction, by the look of their two item ids).
| Tier | Recipes | Skill range in the client | What they cost |
|---|---|---|---|
| Tier 1 | 13 | 1 to 25 | Copper |
| Tier 2 | 13 | 90 to 145 | Silver, a few in gold |
| Tier 3 | 10 | 200 to 300 | Silver; six of them also need one special reagent |
| Tier 4 | 3 | 300 | Silver plus one special reagent for the Loom |
Blizzard's launch notes describe how the system works in play: professions gain more than 600 new recipes, and with Camping a Basic Campfire holds up to three crafted objects, one per player, on a one hour cooldown. So a camp is a group effort. Three players with three different professions can each add one object to the same fire, which is a good reason to camp with friends whose professions differ from yours.
Two Legacy perks touch the camp directly. Field Guide makes "adding Camp features" 25% faster to cool down, and Permanence makes the benefit of resting at a camp last 50% longer. We cover both in the Legacy Points guide.
Tier 1: every object and its bill
| Profession | Object | Reagents | Bill on 2026-10-08 | Object's latest scan |
|---|---|---|---|---|
| Alchemy | Mana Well | 1 Peacebloom, 1 Empty Vial | 45 copper | 12 copper |
| Blacksmithing | Sharpening Wheel | 1 Rough Stone, 1 Copper Bar | 73 copper | 79 copper |
| Cooking | Basic Campfire | 1 Simple Wood | 70 copper | |
| Enchanting | Enchanted Lute | 1 Simple Wood, 1 Strange Dust | 2 silver68 copper | 1 silver47 copper |
| Engineering | Reagent Bot | 1 Handful of Copper Bolts, 1 Copper Tube | 1 silver80 copper | 2 silver45 copper |
| First Aid | First Aid Kit | 3 Linen Bandage, 1 Refreshing Spring Water | 39 copper | 22 copper |
| Fishing | Fish Bowl | 1 Raw Brilliant Smallfish, 1 Empty Vial | 61 copper | 1 silver |
| Herbalism | Incense Candle | 1 Peacebloom, 1 Silverleaf | 44 copper | 7 copper |
| Leatherworking | Camp Tent | 5 Light Leather | 1 silver65 copper | 76 copper |
| Mining | Lodestone | 1 Rough Stone, 1 Copper Bar | 73 copper | 5 copper |
| Skinning | Camp Chair | 3 Light Leather, 2 Simple Wood | 2 silver39 copper | 2 silver |
| Tailoring | Faction Banner | 1 Bolt of Linen Cloth, 1 Coarse Thread | 89 copper | 30 copper |
Adding the bills (one banner, not two) gives 13 silver46 copper for a complete set of Tier 1 objects. That is our own sum over the lowest scan of each reagent. You will pay less if you buy Simple Wood from a vendor instead of the Auction House: its client buy price is 38 copper, and on 2026-10-08 the cheapest listing was 58 copper. Simple Wood shows up in twelve camp recipes, so that one habit matters.
Most Tier 1 objects sold for less than their reagents on the beta, which tells you players craft them for skill, not profit. The exceptions were the
Camp Chair, the
Sharpening Wheel, the
Reagent Bot and the Fish Bowl, which all cleared their bills in the latest scan.
Tier 2: where camp objects make gold
| Profession | Object | Reagents | Bill on 2026-10-08 | Object's latest scan |
|---|---|---|---|---|
| Alchemy | Fermenter | Leaded Vial, Kingsblood, Swiftthistle | 7 silver64 copper | 27 silver |
| Blacksmithing | Anvil | 5 Bronze Bar, 2 Coarse Grinding Stone, 2 Medium Leather | 31 silver60 copper | 17 silver |
| Cooking | Journeyman Campfire | 1 Star Wood | 39 silver | 29 silver |
| Cooking | Cookie's Feast | 2 Mystery Meat, 1 Heavy Kodo Meat, 1 Soothing Spices | 2 gold9 silver | 1 gold |
| Enchanting | Arcane Salvager | 2 Vision Dust, 1 Lesser Nether Essence | 2 gold23 silver | 2 gold |
| Engineering | Repair Bot | 2 Whirring Bronze Gizmo, 1 Bronze Tube, 1 Heavy Leather | 31 silver26 copper | 80 silver |
| First Aid | Toxin Study | Anti-Venom, 2 Mageweave Bandage, 2 Simple Wood | 97 silver68 copper | 1 gold10 silver |
| Fishing | Fishing Rack | 2 Simple Wood, Crystal Vial, 2 Raw Mithril Head Trout | 9 silver39 copper | 8 silver |
| Herbalism | Greenhouse | 2 Simple Wood, Arthas' Tears, Purple Lotus | 3 gold | 1 gold50 silver |
| Leatherworking | Tanning Rack | 5 Medium Leather, 3 Fine Thread, 2 Simple Wood | 12 silver70 copper | 20 silver |
| Mining | Rock Garden | 2 Heavy Stone, Iron Ore, Silver Bar | 29 silver45 copper | 90 silver |
| Skinning | Field Guide | 3 Medium Leather, 2 Slimy Murloc Scale, Fine Thread | 7 silver40 copper | 30 silver |
| Tailoring | Spinning Wheel | 2 Simple Wood, 5 Bolt of Silk Cloth, 3 Fine Thread | 78 silver95 copper | 35 silver |
Here is the analysis that makes this page worth reading. On 2026-10-08, five Tier 2 objects were listed at more than double their reagent bill: the Repair Bot by the widest margin, then the Fermenter, the Toxin Study, the Rock Garden and the Tanning Rack. Four were listed below their bill: Cookie's Feast, the Anvil, the Field Guide and the Journeyman Campfire. The Arcane Salvager cleared its bill by a smaller margin.
So if you have the skill, the craft to sell list on the beta was:
- Repair Bot (Engineering 140 to 145). Its bill was built from cheap Bronze parts and one Heavy Leather.
- Fermenter (Alchemy 140 to 145). Three cheap reagents, a strong listing price.
- Toxin Study (First Aid 140 to 145). Mageweave Bandages are the main cost.
- Rock Garden (Mining 140 to 145). Silver Bar is most of the bill.
- Tanning Rack (Leatherworking 140 to 145). Medium Leather and thread.
And the do not craft to sell list: Cookie's Feast, whose single Heavy Kodo Meat was listed at 1 gold80 silver in one house, the Anvil and the Field Guide. Craft those for your own camp or for the skill point, not for the Auction House.
Tier 3 and Tier 4: the special reagents
The top camp objects each ask for one reagent you cannot buy on the beta Auction House today. Our scans had no listings for any of them, and the client gives each the same buy price field.
| Object | Profession | Skill | Special reagent | Its client buy price field | Other reagents |
|---|---|---|---|---|---|
| Alchemy Laboratory | Alchemy | 300 | Lich's Index Finger | 10 gold | Crystal Vial, 2 Dreamfoil |
| Master Forge | Blacksmithing | 300 | Golem Heart | 10 gold | 5 Thorium Bar, 2 Rugged Leather |
| Arcane Forge | Enchanting | 300 | Maker's Spark | 10 gold | 2 Large Brilliant Shard, 4 Greater Eternal Essence |
| Anarchist's Workbench | Engineering | 300 | Essence of Anarchy | 10 gold | 2 Thorium Widget |
| Sewing Machine | Leatherworking | 300 | Undeath Engine | 10 gold | 5 Rugged Leather, Rune Thread |
| Loom (Tier 4) | Tailoring | 300 | Bottled Screams | 10 gold | 4 Bolt of Runecloth, 4 Simple Wood |
| Expert Campfire | Cooking | 200 to 225 | Thick Logs | 20 gold | none |
The six named reagents are all uncommon quality and sit in the client's miscellaneous reagent group, which in Classic usually means a drop or a quest reward rather than a vendor item. Their names read like boss trophies: a lich's finger, a golem's heart. We have not seen where they come from, so we will not guess. What we can say is that a buy price field of 10 gold on each is a strong hint that they are meant to be valuable.
Four Tier 3 objects need no special reagent at all: the Fishing Hut (5 Simple Wood, 2 Bolt of Runecloth, Seasonal Fish Steaks), the Seed Hybridizer (4 Mountain Silversage, Crystal Vial, 2 Runecloth), the Molten Foundry (5 Thorium Bar, 2 Dense Stone, Truesilver Bar), the Trapper's Workbench (2 Simple Wood, 4 Heavy Leather, Iron Bar), plus the Tier 4 Iron Oven (10 Simple Flour, 5 Refreshing Spring Water, 4 Soothing Spices) and Plague Doctor's Laboratory (2 Simple Wood, 2 Strong Anti-Venom, 5 Heavy Runecloth Bandage). On 2026-10-08 the Trapper's Workbench bill came to about 43 silver56 copper and the Iron Oven to about 31 silver45 copper. Those two are the cheapest way to a top tier object.
Which objects to build first
Your professions decide your camp, so here is how we would approach the common pairs. Everything below sticks to what the recipes need; the in game effect of each object is something to test on the beta, and we do not describe effects we have not seen.
Mining and Blacksmithing. The Lodestone and the Sharpening Wheel have the same recipe: one Rough Stone and one Copper Bar. If you mine, both cost you almost nothing but a smelt. Save your Silver Bars for the Rock Garden at Mining 140, because it was one of the best Tier 2 objects to sell on the beta, and plan the Anvil only for your own use.
Herbalism and Alchemy. The Incense Candle and the Mana Well both start with one Peacebloom. The Fermenter at Alchemy 140 is the one to craft for sale: Leaded Vial, Kingsblood and Swiftthistle, all cheap on the beta. The Greenhouse was the most expensive Tier 2 bill in the whole list because of one Arthas' Tears, so build it only when you want it, and remember that
Scarce Herb Seeds tells you to grow them in one.
Skinning and Leatherworking. Light Leather builds both the Camp Tent and the Camp Chair, and the Camp Chair was one of the few Tier 1 objects that sold above its bill. At 140, the Tanning Rack doubled its bill in the latest scan. A skinner should keep a stack of Light Leather back for these two objects rather than selling it all.
Tailoring and Enchanting. The Faction Banner is the cheapest Tier 1 object to make from cloth. The Spinning Wheel at Tailoring 140 needs five Bolts of Silk, which makes it a cloth sink rather than a product. Enchanters get the Arcane Salvager at 140, which cleared its bill on the beta but costs more than two gold of reagents, so check the strip first.
Engineering. The Reagent Bot at Tier 1 and the Repair Bot at Tier 2 both sold above their bills. The Repair Bot had the widest margin of any camp object we priced. If you are an engineer with skill 140, this is the object to craft.
Camps and launch week
Camp objects are new, and nobody knows yet how much players will want to buy them instead of making them. On the beta, the answer was "some objects, sometimes". That uncertainty is a reason to be careful, not a reason to ignore them.
- Do not stockpile finished objects before launch. Stockpile their reagents instead. Reagents also sell to people levelling professions, so they have two markets.
- Watch the first Tier 2 listings. When the first characters reach skill 140 after launch, the first Repair Bots and Fermenters on the realm will set the price. Being early matters more than being cheap.
- Hunt the special reagents. The six Tier 3 reagents carry a 10 gold buy price field each and have no source in the client. Whoever finds where they drop controls six top end crafts at once.
What to stock for the camp economy
If camps catch on at launch, the reagents that appear in the most camp recipes will see steady demand.
| Reagent | Camp recipes that use it | Why it matters |
|---|---|---|
| Simple Wood | 12 | Cheap from a vendor, often dearer on the Auction House |
| Light Leather | 2 | Camp Tent and Camp Chair, both at the very start |
| Fine Thread | 3 | Three Tier 2 objects |
| Crystal Vial | 3 | Fishing Rack, Seed Hybridizer, Alchemy Laboratory |
| Rugged Leather | 2 | Master Forge and Sewing Machine |
| Thorium Bar | 2 | Master Forge and Molten Foundry, five each |
The pattern for a gold maker is simple: buy Simple Wood and thread from vendors and resell nothing; gather Light and Medium Leather for the early camp objects; and keep an eye out for the six special Tier 3 reagents, because the first players to find a reliable source will name their price.
- Profession
- Any of 12, each with its own camp objects
- Skill
- Tier 1 at 20 to 25, Tier 2 at 140 to 145, Tier 3 and 4 at 200 to 300
- Group
- Solo
- Location
- Anywhere you can place a camp
Changelog
- 2026-10-08: First version. Camp recipes and tiers from our profession extract (beta client build 70124). Item fields from build 70291. Reagent bills are our sums over the lowest player scan of each reagent on 2026-10-08.
- 2026-10-08: Review pass: corrected tier wording (Cooking also has a Tier 4 object; four Tier 3 objects need no special reagent). Object prices, bills and special reagent fields re-checked.
How this guide was written
Prices on this page are read live from TheWoWDB Auction House tables when the page loads. Item names, icons, zones and art come from our own datamine of the game client. We do not publish gold-per-hour numbers for any route nobody has walked and timed, so where a rate would go this page says so. WoW Forever is in beta: every fact here is labelled with the client build it was read from and can change before launch. Read the full method or the about page.