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Midnight (Retail) · Crafting Professions

Leatherworking for Gold in Midnight: Banding, Wraps and Armor

Sin'dorei Armor Banding, Silvermoon Weapon Wrap, Scalewoven Hide and leather armor bills against live prices, plus why Majestic Hide sells better raw.

Updated · By Christopher Lucas · Retail: Midnight

Live Auction House prices
Void-Tempered Leather Silver85 silver14-day low 5 silver high 87 silver
Void-Tempered Scales Silver61 silver14-day low 99 silver high 1 gold
Void-Tempered Hide Silver4 gold14-day low 5 gold high 13 gold
Void-Tempered Plating Silver88 silver14-day low 1 gold high 3 gold
Scalewoven Hide Silver5 gold14-day low 9 gold high 18 gold
Scalewoven Hide Gold5 gold14-day low 15 gold high 26 gold
Infused Scalewoven Hide Silver850 gold14-day low 792 gold high 1,124 gold
Sin'dorei Armor Banding Silver69 gold24 silver14-day low 69 gold high 105 gold
Sin'dorei Armor Banding Gold61 gold14-day low 60 gold high 69 gold
Silvermoon Weapon Wrap Silver8 gold44 silver14-day low 8 gold high 15 gold
Silvermoon Weapon Wrap Gold6 gold68 silver14-day low 10 gold high 20 gold
Majestic Hide1,736 gold66 silver14-day low 1,650 gold high 1,789 gold
Fantastic Fur79 gold14-day low 25 gold high 88 gold
Carving Canine79 silver14-day low 19 silver high 74 silver
Peerless Plumage25 gold31 silver14-day low 22 gold high 36 gold

Lowest current buyout, US region commodity market, read from our Auction House tables. Verified

The short answer

Midnight Leatherworking makes small, steady money on two crafts and loses big money on one. The steady crafts are the higher rank Silvermoon Weapon Wrap, which sold for 6 gold68 silver live, and the higher rank Scalewoven Hide, at 5 gold; both cost less to make than they sold for on 2026-10-08. The big loss is the Infused Scalewoven Hide: it needs one Majestic Hide, which sold for 1,736 gold66 silver raw, and the finished hide sold for less than the Majestic Hide alone. If you skin a Majestic Hide, sell it. Sin'dorei Armor Banding sat close to break even, and most leather armor has no Auction House price at all, so it is crafting order work.

The leather you work with

Our datamine of client build 12.1.0.69933 lists four common Midnight skinning materials at two grades each, plus four special finds. These are the inputs to every Leatherworking recipe on this page.

MaterialRarityLower grade (now)Higher grade (now)
Void-Tempered Leathercommon85 silver1 gold15 silver
Void-Tempered Scalescommon61 silver81 silver
Void-Tempered Hiderare4 gold3 gold98 silver
Void-Tempered Platingrare88 silver1 gold99 silver
Special findRarityPrice (now)Main use in Leatherworking
Majestic Hideepic1,736 gold66 silverInfused Scalewoven Hide, furniture
Fantastic Furuncommon79 goldSin'dorei Armor Banding, rugs, pillows
Peerless Plumageuncommon25 gold31 silvercharms, gauntlets
Carving Canineuncommon79 silverSilvermoon Weapon Wrap, charms

On 2026-10-08 the common leather and scales sold for about 1 gold and 2 gold, the rare hide and plating for about 14 gold and 4 gold, and the special finds ranged from under 1 gold for Carving Canine to 1,750 gold5 silver for Majestic Hide. That spread decides everything below.

Void-Tempered LeatherSilver qualityAuction House 85 silverVendor 3 silver
Void-Tempered ScalesSilver qualityAuction House 61 silverVendor 3 silver
Void-Tempered HideSilver qualityAuction House 4 goldVendor 90 silver
Void-Tempered PlatingSilver qualityAuction House 88 silverVendor 90 silver
Majestic HideAuction House 1,736 gold66 silverVendor 1 gold
Fantastic FurAuction House 79 goldVendor 25 silver
Carving CanineAuction House 79 silverVendor 25 silver
Peerless PlumageAuction House 25 gold31 silverVendor 25 silver

The crafting reagents: bills against prices

Leatherworkers sell four intermediate reagents that other crafters need. Here is each one at our 2026-10-08 prices. The break-even yield is the bill divided by the sale price: how many items one craft must produce to cover its reagents.

CraftReagentsBill (2026-10-08)Lower rank saleHigher rank saleBreak-even, lowerBreak-even, higher
Silvermoon Weapon Wrap1 Void-Tempered Hide, 2 Mote of Light, 1 Carving Canine16 gold18 silver15 gold49 silver22 gold15 silver1.040.73
Scalewoven Hide1 Void-Tempered Hide, 1 Void-Tempered Plating17 gold78 silver13 gold82 silver21 gold96 silver1.290.81
Sin'dorei Armor Banding1 Void-Tempered Plating, 2 Mote of Light, 1 Fantastic Fur89 gold45 silver72 gold99 silver62 gold1.231.44
Infused Scalewoven Hide1 Scalewoven Hide, 8 motes (2 of each), 1 Majestic Hide1,767 gold99 silver1,000 gold95 silver1,079 gold1.771.64

The Weapon Wrap and the Scalewoven Hide both pay at the higher rank on a single craft. The Wrap is the cleaner of the two: its bill is almost all one Void-Tempered Hide, and Carving Canine was close to worthless on our snapshot. The Armor Banding is the opposite: its bill is nearly all Fantastic Fur, which was 79 gold79 silver live and around 84 gold50 silver inside the snapshot bill. On our numbers the Banding ran a small loss at both ranks, with the higher rank strangely priced below the lower rank.

The Majestic Hide decision

This is the most important number on the page. The Infused Scalewoven Hide uses one Majestic Hide, and on 2026-10-08 that one hide was worth more than the finished product.

LineValue (2026-10-08)
Majestic Hide, raw1,750 gold5 silver
Scalewoven Hide13 gold82 silver
Eight motes4 gold12 silver
Bill, total1,767 gold99 silver
Infused Scalewoven Hide, higher rank1,079 gold
Loss per craft at the higher rank688 gold99 silver

The Majestic Hide was 99 percent of the bill. Infusing it threw away about 689 gold even at the higher rank. So sell every Majestic Hide you skin, and buy Infused Scalewoven Hide from the market if you need one for your own crafts. The only time to infuse is if the Majestic Hide price falls below the Infused Scalewoven Hide price, which you can check in two seconds against the strip at the top of the page.

Leather armor: bills without prices

Our recipe table lists two families of Midnight leather and mail armor. The Scout's pieces are made from common leather and scales only. The Silvermoon Agent's, Farstrider's and Row Walker's pieces add Armor Banding, an Infused Scalewoven Hide and a Tormented Tantalum. Our tables held no Auction House price for any of them on our snapshot, so this section gives bills, not margins.

Armor pieceMain reagentsBill (2026-10-08)
Scout's Scaled Bracers20 Scales, 10 Leather49 gold50 silver
Scout's Scaled Boots25 Scales, 10 Leather59 gold40 silver
Scout's Scaled Vest25 Scales, 15 Leather64 gold35 silver
Scout's Polished Wrap30 Scales, 15 Leather74 gold25 silver
Scout's Polished Skullcap40 Scales, 20 Leather99 gold
Scout's Polished Spaulders40 Scales, 20 Leather, 1 Carving Canine100 gold19 silver
Scout's Polished Gauntlets40 Scales, 20 Leather, 1 Peerless Plumage136 gold75 silver
Scout's Polished Legguards40 Scales, 20 Leather, 1 Fantastic Fur183 gold50 silver

The Scout's line is cheap because common leather and scales were cheap. Those pieces are useful as levelling gear for alts and as disenchanting fodder, but without a market price we cannot say whether they sell above their bill. Craft one, list it, and see.

The epic pieces are another matter. Take the Silvermoon Agent's Coat: 150 Leather, 75 Scales, 2 Armor Banding, 1 Infused Scalewoven Hide and 1 Tormented Tantalum. Buying every reagent at our snapshot prices came to 1,672 gold43 silver, and the Infused Scalewoven Hide alone was 60 percent of it. Pieces like this are made to order, with the customer bringing the hide and the tantalum. See the crafting orders page for how to price that.

Where leatherworkers get their leather

Skinners report Void-Tempered Leather and Scales from beasts across Midnight. We have not timed a skinning farm, so these are suggestions rather than yields.

Harandar loading screen
Harandar loading screen

Harandar: Levels 83-88, Unknown, Zone ID 15355

Harandar is full of large beasts and is where most skinners start. The Majestic Hide and other special finds come from skinning in general, according to player reports; we have not measured their drop chance.

Zul'Aman loading screen
Zul'Aman loading screen

Zul'Aman: Levels 83-88, Eastern Kingdoms, Zone ID 15947

Zul'Aman is the other zone skinners name for beasts with scales.

Requirements
Level
80 or higher
Profession
Leatherworking; Skinning recommended
Reagents
Void-Tempered Leather, Scales, Hide and Plating, motes
Group
Solo
Walked route status

Beast skinning loop

Not walked yet

No hourly gold figure is published here until this route has been walked end to end with a timer and a full loot log. Until then this page gives you the inputs (live prices and what drops) and leaves the arithmetic to you.

What to do first

  1. Sell every Majestic Hide raw while it is worth more than an Infused Scalewoven Hide.
  2. Make Silvermoon Weapon Wraps with your Concentration. Their bill is low and the higher rank paid well on our snapshot.
  3. Make Scalewoven Hide from Void-Tempered Hide and Plating when you can hit the higher rank.
  4. Only make Armor Banding when Fantastic Fur is cheap; the fur is almost the whole bill.
  5. Take epic armor work through crafting orders, never on spec.

Risks and what to watch on the Auction House

The special finds swing the most. Majestic Hide and Fantastic Fur are rare drops with thin markets, so their prices can halve or double in a week. Every recipe that uses them moves with them. In past expansions, demand for armor reagents like these climbed when a new season sent players to craft new epic armor and eased later; we have not yet measured that pattern for Banding or Infused Scalewoven Hide in our own tables. Common leather and scales are the safest stock to hold, because nearly every armor piece eats them by the hundred.

Leatherworking with your own skinner

Most leatherworkers also skin, and that changes the arithmetic. When you skin your own leather, your bill is not the Auction House price; it is what you could have sold that leather for. The decision is the same, but the numbers come from your bags.

Here is how to think about each material a skinner brings home:

  1. Majestic Hide: sell it. On our snapshot it was worth more raw than any craft it feeds.
  2. Fantastic Fur and Peerless Plumage: these were worth 36 gold to 80 gold each. Use them in Armor Banding only when the Banding sells above the fur's price plus a plating, which it did not on our snapshot.
  3. Carving Canine: worth under a gold on our snapshot. Turn it into Silvermoon Weapon Wraps, where it adds almost nothing to the bill.
  4. Void-Tempered Hide and Plating: turn them into Scalewoven Hide or Weapon Wraps when you can hit the higher rank, otherwise sell them raw.
  5. Common Leather and Scales: stock them for crafting orders. Every armor piece eats them by the hundred, and customers often ask the crafter to supply them.

How a Scout's piece becomes useful gold

The Scout's armor line has no Auction House price on our snapshot, but it still has uses. Each piece costs 50 gold to 184 gold in common materials and gives Leatherworking skill points while you are still levelling the profession. Alts can wear them while levelling. And an enchanter can disenchant them for materials. Whether that disenchant beats the bill depends on yields we have not measured, so test a few before crafting a stack.

Selling leatherworking goods without losing money

The reagents a leatherworker sells on the Auction House are commodities, so one price covers the region and the cheapest listing sets it. A few habits protect your margin.

  1. Check both ranks before you list. The Weapon Wrap and Scalewoven Hide had a real gap between ranks on our snapshot. A higher rank wrap listed at the lower rank price throws away about a third of its value.
  2. List in small batches. Wraps and hides sell steadily but not in huge numbers. Five at a time keeps you from becoming the price floor.
  3. Watch the strip before each batch. If the item sits near its 14-day low, hold it. Leather goods keep forever.
  4. Do not undercut by a lot. Undercutting by a few copper sells just as fast as undercutting by a gold.
  5. Sell special finds quickly. Majestic Hide and Fantastic Fur have thin markets, and their prices can fall fast when another skinner lists.

The one number to check every day

If you only check one thing as a leatherworker, check the Majestic Hide price against the Infused Scalewoven Hide price. Those two lines decide whether the top of the profession is worth crafting at all. On our snapshot the raw hide was worth about 671 gold more than the infused hide at the higher rank, so every infusion threw gold away. The day that gap closes, every epic leather piece, both top armor kits and the Herbtender's Cradle get cheaper to make, and order work becomes far more attractive.

Common leatherworker mistakes

  • Infusing Majestic Hides. On our snapshot it lost about 689 gold per craft.
  • Pricing the Banding without the fur. Fantastic Fur was more than 90 percent of the Banding bill.
  • Crafting epic armor for the Auction House. No piece had a market price, and the bills ran past 1,600 gold.
  • Forgetting the scales. The Scout's and epic pieces all eat scales in bulk, and scales cost twice as much as leather.

Changelog

  • 2026-10-08: First version. Recipes and reagent counts from our datamine of client build 12.1.0.69933; prices from our US commodity tables, read on 2026-10-08 (US evening).
  • 2026-10-08: Review pass. Reagent counts rechecked against our datamine of client build 12.1.0.69933; claims we could not confirm in our data are now labelled as player reports.

How this guide was written

Prices on this page are read live from TheWoWDB Auction House tables when the page loads. Item names, icons, zones and art come from our own datamine of the game client. We do not publish gold-per-hour numbers for any route nobody has walked and timed, so where a rate would go this page says so. Read the full method or the about page.

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