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Midnight (Retail) · Crafting Professions

Alchemy for Gold in Midnight: Flasks, Phials and Margins

Every Midnight flask, phial and potion bill set against its Auction House price, the Nocturnal Lotus share of each flask, and the break-even yield per craft.

Updated · By Christopher Lucas · Retail: Midnight

Live Auction House prices
Flask of the Shattered Sun420 gold14-day low 371 gold high 433 gold
Flask of the Shattered Sun137 gold59 silver14-day low 110 gold high 136 gold
Flask of the Blood Knights389 gold14-day low 349 gold high 415 gold
Flask of the Blood Knights95 gold14-day low 89 gold high 104 gold
Flask of the Magisters374 gold90 silver14-day low 320 gold high 377 gold
Flask of the Magisters93 gold79 silver14-day low 75 gold high 94 gold
Flask of Thalassian Resistance433 gold44 silver14-day low 325 gold high 409 gold
Flask of Thalassian Resistance119 gold97 silver14-day low 100 gold high 121 gold
Nocturnal Lotus264 gold96 silver14-day low 221 gold high 260 gold
Sunglass Vial Gold2 gold89 silver14-day low 1 gold high 2 gold
Wondrous Synergist110 gold69 silver14-day low 65 gold high 142 gold
Composite Flora13 gold1 silver14-day low 9 gold high 15 gold

Lowest current buyout, US region commodity market, read from our Auction House tables. Verified

The short answer

Midnight Alchemy makes its money on the top rank of the four raid flasks, not on potions. A single craft of Flask of the Shattered Sun lists for 420 gold at the higher rank, while the same flask at the lower rank lists for 137 gold59 silver. The reagent bill for one craft sits close to the higher price and far above the lower one, so a flask craft only pays when it lands on the top rank or when multicraft hands you extra flasks. Potions and phials look like losses on paper, because our recipe table prices one craft and the market prices one potion. The useful question is how many potions a craft must produce to break even, and this page answers it for every recipe we could price.

How we priced every recipe

Our datamine of client build 12.1.0.69933 lists the reagents and counts for every Midnight Alchemy recipe. We took each recipe, priced every reagent at the lowest grade on the US commodity market, and added the lines up. That gives the bill for one craft. Then we read the Auction House price of the item the recipe makes.

There is one number our recipe table does not carry: how many items one craft produces. Players report that potions and phials come out in batches while flasks come out one or a few at a time, and multicraft adds more on top. Rather than guess a batch size, we divide the bill by the product price. The result is the break-even yield: the number of units one craft has to produce before you stop losing gold. If you know your own yield from the crafting window, you can read your margin straight off the table.

  1. Take the bill for one craft from the table.
  2. Divide by the price of one unit of the product.
  3. Multiply by 1.05 to cover the Auction House cut on the sale side.
  4. If your average yield per craft beats that number, the craft is profitable today.

The four raid flasks and the Lotus problem

Every Midnight raid flask uses one Nocturnal Lotus, two Sunglass Vial, fourteen base herbs split between two kinds, and two motes. The Lotus is the line that decides the bill. On 2026-10-08 it sold for 250 gold8 silver, which made it the single most expensive reagent in Midnight Alchemy by a wide margin.

FlaskHerbs per craftMotesBill for one craft (2026-10-08)Lotus share of the bill
Flask of the Shattered Sun8 Azeroot, 6 Argentleaf2 Mote of Primal Energy397 gold72 silver63 percent
Flask of Thalassian Resistance8 Mana Lily, 6 Azeroot2 Mote of Light358 gold98 silver70 percent
Flask of the Blood Knights8 Argentleaf, 6 Sanguithorn2 Mote of Wild Magic295 gold60 silver85 percent
Flask of the Magisters8 Sanguithorn, 6 Mana Lily2 Mote of Pure Void273 gold76 silver91 percent

The share column is the arithmetic: 250 gold8 silver divided by the bill. It tells you something useful about risk. The Magisters flask is almost a pure bet on the Lotus price, because its herbs are the two cheapest Silver herbs on the market. The Shattered Sun flask carries eight Azeroot, and Silver Azeroot held real value on the day we checked, so it is the one flask where a cheap Lotus week does not rescue the bill.

Flask of the Shattered SunAuction House 420 goldVendor 2 gold98 silver
Flask of the Shattered SunAuction House 137 gold59 silverVendor 2 gold98 silver
Flask of the Blood KnightsAuction House 389 goldVendor 2 gold92 silver
Flask of the Blood KnightsAuction House 95 goldVendor 2 gold92 silver
Flask of the MagistersAuction House 374 gold90 silverVendor 2 gold94 silver
Flask of the MagistersAuction House 93 gold79 silverVendor 2 gold94 silver
Flask of Thalassian ResistanceAuction House 433 gold44 silverVendor 3 gold57 silver
Flask of Thalassian ResistanceAuction House 119 gold97 silverVendor 3 gold57 silver

Flask margins at both ranks

Each flask exists as two items, one per quality rank. Our recipe table links the cheaper item as the default output, and the market prices the two very differently. Here are both ranks against the bill, with the break-even yield worked out:

FlaskLower rank nowHigher rank nowBreak-even yield at lower rank (before the 5 percent cut)Break-even yield at higher rank (before the 5 percent cut)
Shattered Sun137 gold59 silver420 gold3.0 flasks0.95 flasks
Thalassian Resistance119 gold97 silver433 gold44 silver3.2 flasks0.93 flasks
Blood Knights95 gold389 gold3.0 flasks0.76 flasks
Magisters93 gold79 silver374 gold90 silver2.6 flasks0.82 flasks

The yield columns use the 2026-10-08 snapshot: lower rank 132 gold, 113 gold, 96 gold97 silver and 106 gold7 silver; higher rank 417 gold, 383 gold94 silver, 387 gold98 silver and 335 gold. A value below one means a single top rank flask covers the whole bill. So the verdict is simple. If you can reliably hit the higher rank, every flask clears a margin and the Blood Knights flask clears the widest one. If you land on the lower rank, you need roughly three flasks per craft, which is more than a plain craft gives you.

Potions and phials: the break-even table

Potions are where most new alchemists lose gold without noticing. Every potion bill below is for one craft, and every product price is for one potion. Read the last column as "how many potions one craft must make".

RecipeMain reagentsBill (2026-10-08)Product price (2026-10-08)Break-even yield
Haranir Phial of Ingenuity8 Tranquility Bloom, 6 Sanguithorn, 3 Mana Lily36 gold74 silver6 gold99 silver5.3
Lightfused Mana Potion8 Tranquility Bloom, 3 Mana Lily36 gold10 silver6 gold88 silver5.2
Potion of Recklessness8 Tranquility Bloom, 4 Azeroot87 gold98 silver12 gold89 silver6.8
Silvermoon Health Potion6 Tranquility Bloom26 gold96 silver3 gold87 silver7.0
Light's Potential8 Tranquility Bloom, 3 Argentleaf, 3 Azeroot86 gold29 silver11 gold50 silver7.5
Haranir Phial of Finesse8 Tranquility Bloom, 6 Mana Lily, 3 Azeroot82 gold67 silver10 gold77 silver7.7
Refreshing Serum8 Tranquility Bloom, 3 Sanguithorn32 gold8 silver3 gold90 silver8.2
Haranir Phial of Perception8 Tranquility Bloom, 6 Azeroot, 3 Argentleaf126 gold30 silver14 gold84 silver8.5
Void-Shrouded Tincture8 Tranquility Bloom, 4 Sanguithorn33 gold12 silver3 gold28 silver10.1
Amani Extract8 Tranquility Bloom, 3 Azeroot73 gold3 silver7 gold10.4
Draught of Rampant Abandon8 Tranquility Bloom, 3 Mana Lily, 3 Sanguithorn38 gold60 silver3 gold22 silver12.0
Potion of Devoured Dreams8 Tranquility Bloom, 4 Mana Lily39 gold24 silver2 gold65 silver14.8
Potion of Zealotry8 Tranquility Bloom, 10 Azeroot173 gold32 silver2 gold78 silver62

Every potion and phial also needs four or five Sunglass Vials, which are inside the bills above. A few patterns stand out once the table is sorted by break-even yield:

  • Tranquility Bloom recipes with cheap partners are the safe crafts. Ingenuity and the Lightfused Mana Potion need only about five units per craft to pay, because Silver Sanguithorn and Silver Mana Lily were cheap on the day we checked.
  • Azeroot is the margin killer. Every recipe near the bottom of the table leans on Azeroot. Potion of Zealotry needs ten of them, and at a sale price under 3 gold it would need sixty units per craft to break even. Do not craft it for the Auction House until either Azeroot falls or the potion price climbs.
  • The Vials matter more than you think. Five Sunglass Vials were more than half the bill of a Silvermoon Health Potion on our snapshot. When Sunglass Vial is cheap, potions get cheaper to make across the board.

The crafts that clear a margin today

Sorting every priced recipe by the gap between bill and product price, a short list survives without any yield assumption at all:

CraftBill (2026-10-08)Sale (2026-10-08)Verdict
Any raid flask at the higher rank273 gold76 silver to 397 gold72 silver335 gold to 417 goldProfitable on one flask per craft
Wondrous Synergist45 gold38 silver plus Stabilized Derivate135 gold74 silverProfitable unless the Derivate costs more than about 22 gold each
Vicious Thalassian Flask of Honor107 gold6 silver54 gold50 silverNeeds 2 per craft
Composite Flora32 gold12 silver14 gold42 silverNeeds 2.2 per craft

Wondrous Synergist is the quiet winner. It takes two of each of the five base herbs plus four Stabilized Derivate, and it sold for 110 gold69 silver live. Our tables did not hold a price for Stabilized Derivate on 2026-10-08, so the bill is partial. Do the last step yourself: the known reagents cost 45 gold38 silver, and the sale left about 90 gold of room for four Derivate. If you make Derivate yourself, this is the best value per herb in the whole profession. Synergists also feed the Cauldron of Sin'dorei Flasks and the Voidlight Potion Cauldron, which is where raid guilds buy them.

Composite Flora is the other one to watch. It is a Leatherworking input for the Herbalist's Backpack and Herbtender's Cradle as well as an Alchemy reagent, so its demand does not depend only on alchemists.

Where the herbs come from

You can buy every herb, but an alchemist who also picks herbs keeps the herb margin too. All five base herbs and the Nocturnal Lotus are gathered with Herbalism in the Midnight zones. We have not walked or timed an herb route for this page, so the zones below are where to look, not a yield promise.

Harandar loading screen
Harandar loading screen

Harandar: Levels 83-88, Unknown, Zone ID 15355

Harandar is the zone for a flask alchemist. Player reports put Azeroot and Sanguithorn there alongside Argentleaf, which covers the Shattered Sun and Blood Knights flasks on a single loop.

Eversong Woods loading screen
Eversong Woods loading screen

Eversong Woods: Levels 80-83, Eastern Kingdoms, Zone ID 15968

Eversong Woods is the low end of the level range, tuned for 80 to 83. Player reports put Tranquility Bloom there; we have not confirmed node spawns in our data. Our recipe table does confirm the demand side: Tranquility Bloom is in every potion and phial on this page, eight per craft in most of them, six in the Silvermoon Health Potion and three in the Enlightenment Tonic.

Requirements
Level
80 or higher
Profession
Alchemy for crafting; Herbalism optional for your own herbs
Reagents
Sunglass Vials from Jewelcrafting or the Auction House
Group
Solo
Walked route status

Midnight herb loop for an alchemist

Not walked yet

No hourly gold figure is published here until this route has been walked end to end with a timer and a full loot log. Until then this page gives you the inputs (live prices and what drops) and leaves the arithmetic to you.

What to do first as a new Midnight alchemist

  1. Do not craft potions for the Auction House until you know your batch size. Make ten crafts of one potion, count the output, and compare it with the break-even column.
  2. Learn all four flask recipes, then keep a small stock of finished flasks ready for raid week. Sellers commonly report that flask demand climbs before the weekly reset and at the start of a raid tier; we have not measured that timing in our own tables yet.
  3. Price the higher rank first. If the higher rank flask is above the full bill, it is worth spending Concentration on flasks before anything else.
  4. Buy Lotus on low days. Its 14-day range was wide on our snapshot, from 175 gold99 silver to 257 gold, and every flask you craft eats one.
  5. Make Wondrous Synergists whenever Stabilized Derivate is cheap. It turned ten herbs into one of the best priced items in the profession on the day we checked.

Risks and what to watch on the Auction House

The first risk is the Lotus. At Silver herbs it was 63 to 91 percent of every flask bill on our snapshot, so a Lotus spike can wipe out a flask margin overnight. Watch its 14-day high on the strip at the top of this page and stop crafting flasks when it is pinned there.

The second risk is the lower rank. Lower rank flasks were priced at less than a third of the higher rank on the day we checked. If your crafts keep landing on the lower rank, you are buying top herbs to sell bottom flasks. Sell those as raid fodder in small lots, and fix your setup before crafting more.

The third risk is patch day. A recipe change can move herb demand and flask prices in hours, and you cannot gather fast enough to chase it. Keep a small stock of Lotus and Vials across patch days instead of a stack of finished potions.

Finally, remember that every bill on this page uses the cheapest grade of each herb. Using Gold herbs raises the bill, sometimes a lot. The Gold herb spread is covered on the herb pages, and the full Gold reagent bill is on the flask cost page linked below.

Changelog

  • 2026-10-08: First version. Recipes and reagent counts from our datamine of client build 12.1.0.69933; bills and product prices from our US commodity tables, snapshot read 2026-10-09 00:30 UTC.
  • 2026-10-08: Review pass. Reagent counts rechecked against our datamine of client build 12.1.0.69933; claims we could not confirm in our data are now labelled as player reports.

How this guide was written

Prices on this page are read live from TheWoWDB Auction House tables when the page loads. Item names, icons, zones and art come from our own datamine of the game client. We do not publish gold-per-hour numbers for any route nobody has walked and timed, so where a rate would go this page says so. Read the full method or the about page.

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