Numbers on this page are computed from the Classic Era client, build 1.15.9.68940. Applies to Classic Era, Hardcore and Anniversary realms.
Draft in review. This route is computed and verified against the game client, but the writing has not had its final editorial pass, and the page is kept out of search until it does.
This is a full Tailoring leveling route for Classic Era, 1 to 300, with craft counts computed from the actual skill-up windows in the game data instead of copied ballpark numbers. It applies to Classic Era, Hardcore, and the Anniversary realms. Season of Discovery uses the same core recipes but adds its own, which this guide does not cover.
What you need
Tailoring needs no gathered materials and no companion profession. Everything is cloth from mob drops plus cheap vendor supplies, so you can level it entirely from the Auction House and a trainer.
- Character level gates. Journeyman Tailoring requires level 10, Expert requires level 20, and Artisan requires level 35. You hit those training points at skill 75, 125, and 220 on this route.
- Vendor supplies. Coarse Thread, Fine Thread, Silken Thread, Heavy Silken Thread, Rune Thread, the dyes, and Bleach all come from trade supply vendors. Buy them as you go.
- Two patterns to hunt. Everything on this route is trainer-taught except the last two picks. Pattern: Runecloth Bag and Pattern: Runecloth Gloves are limited-supply vendor patterns sold in Winterspring. If someone bought them out, verified fallbacks are listed in those brackets.
- Bolts are crafted, not bought. Every bolt in the tables below is something you make from raw cloth. The totals at the bottom convert everything back to raw cloth for shopping.
The leveling route
1-45: Bolt of Linen Cloth
Learn Bolt of Linen Cloth at the trainer and convert your Linen Cloth. Skill-ups are guaranteed to 25, then it turns yellow until it grays out at 50. Stop at 45; the last few points before gray are not worth the cloth.
Expected crafts: 63. Plan for 75.
| Material | Per craft | Plan (75 crafts) |
|---|---|---|
| Linen Cloth | 2 | 150 |
45-70: Linen Belt
Linen Belt stays yellow all the way to 85, which makes it the cleanest linen recipe for this stretch. Guaranteed skill-ups until 50, rolls after that.
Expected crafts: 34. Plan for 41.
| Material | Per craft | Plan (41 crafts) |
|---|---|---|
| Bolt of Linen Cloth | 1 | 41 |
| Coarse Thread | 1 | 41 |
70-75: Reinforced Linen Cape
Reinforced Linen Cape is guaranteed until skill 85, so this short bracket is exact: five crafts, five points, no RNG.
Exactly 5 crafts.
| Material | Per craft | 5 crafts |
|---|---|---|
| Bolt of Linen Cloth | 2 | 10 |
| Coarse Thread | 3 | 15 |
75-100: Bolt of Woolen Cloth
Switch to Bolt of Woolen Cloth. Guaranteed to 90, gray at 105. The bolts feed the shoulder crafts at 110, so nothing here is throwaway.
Expected crafts: 31. Plan for 37.
| Material | Per craft | Plan (37 crafts) |
|---|---|---|
| Wool Cloth | 3 | 111 |
100-110: Simple Kilt
Simple Kilt burns linen bolts, which is why it wins this bracket: linen is the cheapest cloth in the game. The recipe is yellow from 100, so this whole bracket is rolls.
Expected crafts: 12. Plan for 14.
| Material | Per craft | Plan (14 crafts) |
|---|---|---|
| Bolt of Linen Cloth | 4 | 56 |
| Fine Thread | 1 | 14 |
110-125: Double-stitched Woolen Shoulders
Double-stitched Woolen Shoulders is guaranteed until 135, so this bracket is exact.
Exactly 15 crafts.
| Material | Per craft | 15 crafts |
|---|---|---|
| Bolt of Woolen Cloth | 3 | 45 |
| Fine Thread | 2 | 30 |
125-145: Bolt of Silk Cloth
Bolt of Silk Cloth carries you to 145, guaranteed until 135. Here is the catch: the silk brackets ahead consume about 205 silk bolts total, far more than the 48 you make here. Keep converting silk into bolts whenever you restock; the extra crafts give no skill-ups but the cloth is never wasted.
Expected crafts: 40. Plan for 48.
| Material | Per craft | Plan (48 crafts) |
|---|---|---|
| Silk Cloth | 4 | 192 |
145-160: Azure Silk Hood
Azure Silk Hood is guaranteed until 155 and grays at 165. The Blue Dye comes from vendors.
Expected crafts: 17. Plan for 20.
| Material | Per craft | Plan (20 crafts) |
|---|---|---|
| Bolt of Silk Cloth | 2 | 40 |
| Blue Dye | 2 | 40 |
| Fine Thread | 1 | 20 |
160-170: Silk Headband
Silk Headband is guaranteed until 170. Exact bracket, no buffer needed.
Exactly 10 crafts.
| Material | Per craft | 10 crafts |
|---|---|---|
| Bolt of Silk Cloth | 3 | 30 |
| Fine Thread | 2 | 20 |
170-175: Formal White Shirt
Formal White Shirt is guaranteed until 180. Five exact crafts, and the shirts sometimes sell to roleplayers, which beats vendoring.
Exactly 5 crafts.
| Material | Per craft | 5 crafts |
|---|---|---|
| Bolt of Silk Cloth | 3 | 15 |
| Bleach | 2 | 10 |
| Fine Thread | 1 | 5 |
175-185: Bolt of Mageweave
Bolt of Mageweave is guaranteed until 180 and grays at 185, a tight window. Like silk, you need far more bolts than this bracket makes: about 100 total for the mageweave crafts ahead. Craft the rest as needed.
Expected crafts: 17. Plan for 20.
| Material | Per craft | Plan (20 crafts) |
|---|---|---|
| Mageweave Cloth | 5 | 100 |
185-205: Crimson Silk Vest
Back to silk. Crimson Silk Vest is guaranteed all the way to 205, so twenty crafts is twenty points, exact.
Exactly 20 crafts.
| Material | Per craft | 20 crafts |
|---|---|---|
| Bolt of Silk Cloth | 4 | 80 |
| Red Dye | 2 | 40 |
| Fine Thread | 2 | 40 |
205-215: Crimson Silk Pantaloons
Crimson Silk Pantaloons is guaranteed until 215. Another exact bracket.
Exactly 10 crafts.
| Material | Per craft | 10 crafts |
|---|---|---|
| Bolt of Silk Cloth | 4 | 40 |
| Red Dye | 2 | 20 |
| Silken Thread | 2 | 20 |
215-220: Orange Mageweave Shirt
Orange Mageweave Shirt is guaranteed until 220. Five exact crafts and you can train Artisan.
Exactly 5 crafts.
| Material | Per craft | 5 crafts |
|---|---|---|
| Bolt of Mageweave | 1 | 5 |
| Orange Dye | 1 | 5 |
| Heavy Silken Thread | 1 | 5 |
220-230: Black Mageweave Gloves
Black Mageweave Gloves is guaranteed until 230. Exact.
Exactly 10 crafts.
| Material | Per craft | 10 crafts |
|---|---|---|
| Bolt of Mageweave | 2 | 20 |
| Heavy Silken Thread | 2 | 20 |
230-250: Black Mageweave Headband
Black Mageweave Headband is guaranteed until 245, then rolls to its gray at 275. You leave it at 250 for runecloth.
Expected crafts: 21. Plan for 25.
| Material | Per craft | Plan (25 crafts) |
|---|---|---|
| Bolt of Mageweave | 3 | 75 |
| Heavy Silken Thread | 2 | 50 |
250-260: Bolt of Runecloth
Bolt of Runecloth is guaranteed until 255 and grays at 260. This is the big one for stockpiling: the final three brackets consume about 231 runecloth bolts. Convert runecloth into bolts every time you restock from here on.
Expected crafts: 17. Plan for 20.
| Material | Per craft | Plan (20 crafts) |
|---|---|---|
| Runecloth | 5 | 100 |
260-280: Runecloth Belt
Runecloth Belt is guaranteed until 270 and does not gray until 300, which makes it the workhorse of the endgame stretch and your safety net if the vendor patterns below are gone.
Expected crafts: 22. Plan for 27.
| Material | Per craft | Plan (27 crafts) |
|---|---|---|
| Bolt of Runecloth | 3 | 27 |
| Rune Thread | 1 | 27 |
| Material | Per craft | Plan (27 crafts) |
|---|---|---|
| Bolt of Runecloth | 3 | 81 |
| Rune Thread | 1 | 27 |
280-290: Runecloth Bag
Runecloth Bag needs the limited-supply vendor pattern from Winterspring. It is worth the trip: the recipe rolls through this whole bracket but does not gray until 305, and you end up with a stack of 14-slot bags people actually use.
Expected crafts: 15. Plan for 18.
| Material | Per craft | Plan (18 crafts) |
|---|---|---|
| Bolt of Runecloth | 5 | 90 |
| Rugged Leather | 2 | 36 |
| Rune Thread | 1 | 18 |
290-300: Runecloth Gloves
Runecloth Gloves also comes from a limited-supply Winterspring vendor pattern. Guaranteed nothing here: the recipe is yellow from 290 with gray at 320, so the last ten points are all rolls.
Expected crafts: 12. Plan for 15.
| Material | Per craft | Plan (15 crafts) |
|---|---|---|
| Bolt of Runecloth | 4 | 60 |
| Rugged Leather | 4 | 60 |
| Rune Thread | 1 | 15 |
Total shopping list
Bolts are folded back into raw cloth here. The expected column is the straight math; the buy column adds the RNG buffer on brackets where skill-ups are rolls. Exact brackets get no padding, which is why some rows match.
| Material | Expected | Buy (with RNG buffer) |
|---|---|---|
| Linen Cloth | 184 | 214 |
| Wool Cloth | 135 | 135 |
| Silk Cloth | 796 | 820 |
| Mageweave Cloth | 440 | 500 |
| Runecloth | 945 | 1155 |
| Rugged Leather | 78 | 96 |
| Coarse Thread | 49 | 56 |
| Fine Thread | 124 | 129 |
| Silken Thread | 20 | 20 |
| Heavy Silken Thread | 67 | 75 |
| Rune Thread | 49 | 60 |
| Blue Dye | 34 | 40 |
| Red Dye | 60 | 60 |
| Orange Dye | 5 | 5 |
| Bleach | 10 | 10 |
FAQ
Why not level with Mooncloth after 100? The raw skill-up math makes Mooncloth look efficient, but the recipe has a multi-day cooldown per craft and eats two Felcloth each time, and Felcloth is expensive drop-farmed cloth. As a leveling tool it is a trap. Craft Mooncloth on cooldown for profit once you are leveled, not to gain skill.
How accurate are the craft counts? Exact where the game guarantees skill-ups, expected values where it rolls. Below a recipe's yellow threshold every craft is a point, and those brackets carry no padding. Between yellow and gray the counts are averages, so your run can land above or below them; the buy column covers roughly a 20 percent bad streak.
What if the Runecloth Bag and Runecloth Gloves patterns are sold out? Runecloth Belt does not gray until 300, so you can belt-craft the entire 260-300 stretch. It costs more bolts the closer you push to 300, which is why the bag and glove patterns are worth checking first.
Does this guide work on Hardcore and Anniversary realms? Yes. Both run the Classic Era recipe data this guide is computed from. Season of Discovery keeps these recipes too but adds its own runecrafting-era options that are out of scope here.
What character level do I need to hit 300 Tailoring? Level 35, for Artisan Tailoring at skill 220. Before that you need level 10 for Journeyman at 75 and level 20 for Expert at 125.
When this guide changes
The craft counts and thresholds above come from the current Classic Era client data (1.15.x). Classic Era recipes have been stable for years and we do not expect them to move, but if a patch touches skill-up thresholds, reagents, or pattern availability, the numbers here get recomputed from the new data, not hand-adjusted. If you are reading this on a Season of Discovery character, expect extra recipe options this page does not model.
Updated 2026-07-31 for Classic Era 1.15.x. Not affiliated with Blizzard Entertainment.