Talent Tree
Survival Hunter Talents
The full Survival Hunter talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.
About the Survival Hunter talent tree
The Survival Hunter talent tree below is read straight from the current World of Warcraft client build. It is grouped the way the in-game talent UI presents it — the shared class talents, the Survival specialization talents, and the hero talent trees this spec can choose from. Each talent shows its icon and how many points it can take; click any talent to open its spell page for the full tooltip resolved from the game data. Use the calculator above to build and share a spec.
Talent Calculator
Interactive: click a talent to spend a point, right-click to remove, and import or export a build string that works in-game.
Class Talents 44
Exhilaration now also heals you for an additional 12.1% of your maximum health over 8 sec.
Reduces all damage you and your pet take by 30% for 6 sec.
Disengage also frees you from all movement impairing effects and increases your movement speed by% for 4 sec.
Exhilaration's cooldown is reduced by 30 sec.
Survival of the Fittest gains an additional charge.
Damage taken from area of effect attacks reduced by 5%.
Mend Pet heals for an additional% of your pet's health over its duration, and has a 25% chance to dispel a magic effect each time it heals your pet.
Your Agility is increased by 3%.
The cooldown of Aspect of the Cheetah is reduced by 30 sec.
Dazes the target, slowing movement speed by 50% for 6 sec.$?a137015[ Cobra Shot will increase the duration of Concussive Shot on the target.1 sec.]?a137016[ Steady Shot will increase the duration of Concussive Shot on the target.1 sec.][]
Your auto attack damage is increased by 25%.
Interrupts spellcasting, preventing any spell in that school from being cast for 5 sec.
You gain 2% more critical strike from critical strike sources.
Removes 1 Enrage and 1 Magic effect from an enemy target.
Movement speed increased by 4%.
When Muzzle interrupts a cast, gain 30 Focus.
The cooldown of Feign Death is reduced by 5 sec.
Misdirects all threat you cause to the targeted party or raid member, beginning with your next attack within 30 sec and lasting for 8 sec.
Tranquilizing Shot removes 1 additional Magic effect from up to 2 nearby targets.
If Tranquilizing Shot removes only an Enrage effect, its cooldown is reduced by 5 sec.
Flare's radius is increased by 50%.
Haste increased by 2%.
Hurls a tar trap to the target location that creates a 8 yd radius pool of tar around itself for 30 sec when the first enemy approaches. All enemies have 50% reduced movement speed while in the area of effect. Limit 1. Trap will exist for 1 min.
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Your maximum health is increased by 5%.
You and your pet blend into the surroundings and gain stealth for 1 min. While camouflaged, you will heal for 2% of maximum health every 1 sec sec.
When Misdirection targets your pet, it reduces the damage they take by 50% for 5 sec. The cooldown of Misdirection is reduced by 5 sec.
The cooldown of Aspect of the Turtle is reduced by 30 sec.
$?a137017[Wildfire Bomb]?a137016[Aimed Shot][Kill Command] deals 10% increased damage.
You cannot be slowed below 80% of your normal movement speed while Aspect of the Cheetah is active.
Damage taken during Aspect of the Turtle is reduced by an additional 20%.
Commands your pet to intimidate the target stunning your target for 5 sec and nearby enemies.1 sec.
Wing Clip slows an additional 25%. Concussive Shot slows an additional 10%.
The duration of Survival of the Fittest is increased.1 sec.
Aspect of the Cheetah's initial burst of speed is increased.1 sec.
Fires a magical projectile, tethering the enemy and any other enemies within 5 yds for 10 sec, stunning them for 3 sec if they move more than 5 yds from the arrow. Targets stunned by Binding Shot deal 10% less damage to you for 8 sec after the effect ends.
Your movement speed is increased by 30% anytime you have not attacked for 3 sec.
When a trap triggers, gain 30% increased movement speed for 3 sec.
When your Freezing Trap breaks, the victim's movement speed is reduced by 70% for 4 sec.
The cooldown of Intimidation is reduced by sec.
Intimidation now also stuns nearby enemies.1 sec.
The cooldown of Aspect of the Eagle, Aspect of the Cheetah, and Aspect of the Turtle are reduced by 15 sec.
Critical strike chance increased by 2%.
Binding Shot's stun duration is increased by 1 sec.
When an enemy is stunned by Binding Shot, it is dragged to Binding Shot's center.
The cooldown of Tar Trap and Freezing Trap is reduced.1 sec.
Feign Death and Aspect of the Turtle removes poison and disease effects from you.
Instructs your pet to protect a friendly target, reducing their damage taken by 15%, but 50% of all damage taken by that target is transferred to your pet. Lasts 10 sec or until your pet's health drops below 25%.
Your pet protects you at all times, reducing the damage you take by 3%. Your pet receives 100% of the damage it mitigates.
Your damage over time effects deal 10% increased damage. This effect is increased by 50% on targets below 20% health.
Survival Talents 37
Give the command to kill, causing your pet to savagely deal Physical damage to the enemy. Increases the damage of your next non-Kill Command ability by 0%. Generates 15 Focus.
Hurl a bomb at the target, exploding for Fire damage in a cone and coating enemies in wildfire, scorching them for Fire damage over 6 sec. Deals reduced damage beyond 8 targets. Deals 80% increased damage to your primary target.
A vicious slash dealing Physical damage.
Wildfire Bomb now has 2 charges, and the initial explosion deals 15% increased damage.
Kill Command increases the direct damage of your other abilities by 15%, stacking up to $260286u times.
The damage of your auto-attacks is increased by 25%. Your Agility is increased by 2%, increased by an additional 2% while dual-wielding.
Unload a series of shotgun blasts 20 yds in front of you, dealing Physical damage over 3 sec. Deals reduced damage beyond 8 targets.
Consuming Tip of the Spear provokes your pet to attack your target, dealing Physical damage. All damage dealt by your pet is increased by 30%.
Wildfire Bomb's periodic effect is now a Bleed and grants you and your pet Focus over 3 sec.
All Fire damage dealt is increased by 8%.
You and your pet gain 10% attack speed for every bleeding enemy within 12 yds.
Boomstick's cooldown is reduced by 15 sec.
Kill Command grants an additional 5 Focus and its critical strike chance is increased by 10%.
Strike as One damages 2 additional enemies and its damage is increased by 10% for each enemy it strikes beyond the first.
Raptor Strike increases the damage of Raptor Strike by 10% for 8 sec. Multiple applications may overlap.
Damaging one or more enemies with your Boomstick grants you 1 stacks of Mongoose Fury. $@spellicon259388 $@spellname259388 $@spellaura259388
Damaging one or more enemies with your Boomstick reduces the cooldown of Wildfire Bomb by 2.1 sec.
Your Boomstick's damage is increased by 40% when striking a single target. Each additional target reduces this bonus by 5%.
When Strike as One critically strikes, it bleeds its target for an additional damage over 5 sec.
Each stack of Mongoose Fury also increases the damage of Strike as One by 10%.
Gaining a stack of Mongoose Fury has a 20% chance to increase the damage of your next Raptor Strike by 50%.
Wildfire Bomb deals 6% additional damage.
Mastery increased by 3%. You gain 5% increased Mastery from all Mastery sources.
Raptor Strike damage increased by 10%.
Raptor Strike and Boomstick deal 20% increased critical strike damage.
Wildfire Bomb and Flamefang Pitch deal 20% increased critical strike damage.
Your Bleed effects deal 8% increased damage.
Each damage over time effect on a target increases the critical strike damage they receive from you by 4%.
Wildfire Bomb, Boomstick, and Flamefang Pitch damage increased by 5%.
You and your pet leap to your target and strike as one, dealing Physical damage to your target and up to 4 nearby enemies. Your pet frees itself from roots when it leaps. For the next 8 sec, the damage dealt by you and your pet is increased by 20% and your attack speed is increased by 0%. Generates 50 Focus and 3 stacks of Tip of the Spear.
All damage dealt by your pet is increased by 10%.
Toss a fiery concoction that explodes violently upon reaching its destination, dealing Fire damage to enemies in its area. Damage reduced beyond 8 targets. After landing, your Flamefang Pitch ignites nearby terrain, dealing Fire damage to enemies in its area over 8 sec.
Takedown grants 3 stacks of Tip of the Spear.
Takedown cooldown reduced by 15 sec.
Kill Command damage increased by 15%. Kill Command reduces the cooldown of Wildfire Bomb by 1.1 sec.
Flamefang Pitch gains 1 additional charges. Throwing your Flamefang Pitch grants 1 charges of Wildfire Bomb.
Throwing your Flamefang Pitch imbues your weapon with flame, causing you and your pet's auto-attacks to deal an additional Fire damage for 10 sec.
Takedown damage increased by 50% and it now strikes 4 additional nearby targets. During Takedown, your attack speed is increased by 100%.
Wildfire Bomb reduces the cooldown of Boomstick by 2.1 sec for each enemy hit, up to 10 sec.
Kill Command grants 1 additional stacks of Tip of the Spear. Tip of the Spear's damage bonus is increased by 5%.
Raptor Strike has a 25% chance to upgrade itself to a Raptor Swipe, dealing Physical damage to all enemies within 15 yds in front of you. Damage reduced beyond 5 targets.
Raptor Strike, Wildfire Bomb, and Raptor Swipe damage increased by 10%. Raptor Swipe deals 35% increased damage to its primary target.
Raptor Strike now has a 100% chance to upgrade itself to a Raptor Swipe. Raptor Swipes that benefit from Tip of the Spear provoke an additional Strike as One at 300% effectiveness.
Pack Leader 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
While in combat, every 30 sec your next Kill Command summons the aid of a Beast. $@spellicon471881 Wyvern A Wyvern descends from the skies, letting out a battle cry that increases the damage of you and your pets by 10% for 12 sec. $@spellicon471936 Boar A Boar charges through your target 1 times, dealing damage to nearby enemies and an additional physical damage to its primary target. Damage reduced beyond 5 targets. $@spellicon471993 Bear A Bear leaps into the fray, rending the flesh of your enemies, dealing damage over 10 sec to up to 8 nearby enemies.
Howl of the Pack Leader increases the damage of your Kill Command by 50%. Summoning a Beast reduces the cooldown of Barbed Shot by 4.1 sec.
Kill Command reduces the cooldown of Howl of the Pack Leader by 1.1 sec. $?s259387[Mongoose Bite]?a137017[Raptor Strike][Cobra Shot] reduces the cooldown of Howl of the Pack Leader by 1.1 sec.
Damage dealt by your pets is increased by 2%. Barbed Shot damage increased by 10%.
When Disengage removes a movement impairing effect, its cooldown is reduced by 4 sec.
The duration of Master's Call is increased by 2 sec and it increases the movement speed of its target by 20%.
When your Bear is summoned, it is joined by 2 Dire Beasts.
The damage of your Bear's Rend Flesh is increased by 15%.
Your pet's attacks increase your Wyvern's damage bonus by 1%, up to 10%. Casting Kill Command extends the duration of your Wyvern by 0.5.1 sec, up to 5 additional sec.
When your Boar deals damage, the damage of your next Cobra Shot is increased by 200%. Each additional enemy damaged by your Boar causes Cobra Shot to strike 1 additional targets, up to $472640u.
Your auto shot grants 1 Focus to you and your pet. Auto shot damage increased by 25%.
Your Bleed effects deal 10% increased damage.
Survival of the Fittest now summons a Turtle to aid you, further increasing its damage reduction effect by 10%.
Hogstrider further increases the damage of Cobra Shot by 50% and it now strikes up to 3 additional targets.
The damage bonus from your Wyvern now lasts an additional 2.1 sec.
Your mastery is increased by 3%. Wildfire Bomb deals an additional 15% increased damage to its primary target.
Casting Bestial Wrath grants Howl of the Pack Leader and causes your next Kill Command to rouse the nearby wildlife into a Stampede, charging your target and dealing Physical damage over 7 sec.
Sentinel 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Consuming Tip of the Spear has a% chance to summon the aid of a Sentinel Owl that descends from the skies and applies Sentinel's Mark to your target. $@spellicon1253601$@spellname1253601 $@spellaura1253601
Consuming Sentinel's Mark grants you an absorb shield equal to 10.1% of your maximum health.
Consuming Precise Shots has a 10% increased chance to summon your Sentinel Owl. When your Sentinel Owl applies Sentinel's Mark, reduce the cooldown of Aimed Shot by 2.1 sec.
An additional 25% of Rapid Fire's damage is dealt as Arcane damage over 6 sec.
For 15 sec after casting Trueshot, Trueshot is replaced with Moonlight Chakram. $@spellicon1264949 $@spellname1264949 Throw a chakram blessed with moonlight at your current target that will rapidly deal Physical damage $x times, bouncing to other targets if they are nearby.
Consuming Precise Shots grants 2% increased critical strike damage for 10 sec. Multiple applications may overlap.
Volley damage increased by 25%.
Precise Shots damage bonus increased by 10%. Trueshot duration increased by 2 sec.
Steady Shot grants an additional 5 Focus and its damage is increased by 20%. Maximum Focus increased by 25.
When your Moonlight Chakram expires, it summons an explosion of moonlight, dealing Arcane damage to nearby enemies. Damage reduced beyond 8 targets.
Throwing your Moonlight Chakram grants you Lock and Load.
Sentinel's Mark further increases the damage of Aimed Shot by 15%
Feathered Frenzy further increases your chance to summon your Sentinel Owl during Trueshot by 10%.
Your movement speed is increased by 8%. Aspect of the Cheetah's cooldown is reduced by 30 sec.
Enemy detection radius reduced by 10 yds. While in Camouflage, your stealth detection radius is increased by 25 yds.
Your Moonlight Chakram deals 25% increased damage each time it bounces.
When Sentinel's Mark is consumed, it summons a barrage of 4 lunar missiles, each dealing Arcane damage to enemies within 10 yds.