Talent Tree
Guardian Druid Talents
The full Guardian Druid talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.
About the Guardian Druid talent tree
The Guardian Druid talent tree below is read straight from the current World of Warcraft client build. It is grouped the way the in-game talent UI presents it — the shared class talents, the Guardian specialization talents, and the hero talent trees this spec can choose from. Each talent shows its icon and how many points it can take; click any talent to open its spell page for the full tooltip resolved from the game data. Use the calculator above to build and share a spec.
Talent Calculator
Interactive: click a talent to spend a point, right-click to remove, and import or export a build string that works in-game.
Class Talents 55
Rake the target for Bleed damage and an additional Bleed damage over 15 sec. Reduces the target's movement speed by 20% for 12 sec. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. Awards 1 combo points.
Heals you for 24% health over 3 sec, and increases healing received by 20%.
Heals the target for over 12 sec. You can apply Rejuvenation twice to the same target. Tree of Life: Healing increased by 40% and Mana cost reduced by 30%.
Call down a burst of energy, causing Arcane damage to the target, and Arcane damage to all other enemies within yards. Deals reduced damage beyond 8 targets.
Call down a burst of energy, causing Arcane damage to the target, and Arcane damage to all other enemies within yards. Deals reduced damage beyond 8 targets.
Rake, Rip, and Thrash damage increased by 10%.
Swipe nearby enemies, inflicting Physical damage. Damage varies by shapeshift form. Awards 1 combo points.
Stamina increased by 4%. Stamina in Bear Form is increased by an additional 5%.
Heals up to 5 injured allies within yards of the target for over 7 sec. Healing starts high and declines over the duration. Tree of Life: Affects 2 additional targets.
Launch a surge of stellar energies at the target, dealing Astral damage.
Finishing move that causes Bleed damage over time. Lasts longer per combo point. 1 point : over sec 2 points: over sec 3 points: over sec 4 points: over sec 5 points: over sec
Frenzied Regeneration and Barkskin increase all healing received by 20%.
Nullifies corrupting effects on the friendly target, removing all Curse and Poison effects.
Shapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by $m3%, and granting protection from Polymorph effects. While in this form, single-target attacks against you have a $h% chance to make your next Starfire instant. The act of shapeshifting frees you from movement impairing effects.
Shapeshift into Astral Form, increasing the damage of your spells by 10% and your armor by $m3%, and granting protection from Polymorph effects. The act of shapeshifting frees you from movement impairing effects.
Physical damage and Armor increased by 6%.
Finishing move that causes Physical damage and stuns the target. Damage and duration increased per combo point: 1 point : damage, 1 sec 2 points: damage, 2 sec 3 points: damage, 3 sec 4 points: damage, 4 sec 5 points: damage, 5 sec
Increases armor by for 7 sec. Multiple uses of this ability may overlap.
Barkskin's duration is increased by 4 sec.
Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Magical damage and healing increased by 6%.
A quick beam of solar light burns the enemy and all enemies within yards for Nature damage and then an additional Nature damage over 18 sec. Generates Astral Power.
While in Cat Form, when you critically strike with an attack that generates a combo point, you gain an additional combo point. Damage over time cannot trigger this effect. Mangle critical strike damage increased by 20%.
Reduces all damage taken by 4%.
You charge and bash the target's skull, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
Healing you receive is increased by 4%.
Increases the range of all of your spells by 5 yards.
Fly to a nearby ally's position.
Shift into Cat Form and increase your movement speed by 200%, reducing gradually over 5 sec.
When a hit deals more than 12% of your maximum health, instantly heal for 10% of your health. This effect cannot occur more than once every 30 seconds.
Soothes the target, dispelling all enrage effects.
Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 5 sec. Only one target can be affected by your Cyclone at a time.
Wrath, Starsurge, and Starfire damage increased by 5%. $?!a137013[ Starsurge's cooldown is reduced by 4 sec and its mana cost is reduced by 50%.][]
Increases your movement speed by 15%.
When you fall below 40% health, you cast Frenzied Regeneration, up to once every 120 sec.
When you use Barkskin or Survival Instincts, absorb damage for 15 sec.
Shift into Bear Form and let loose a wild roar, increasing the movement speed of all friendly players within yards by 60% for 8 sec.
Rejuvenation's duration is increased by 3 sec. Regrowth's duration is increased by 3 sec when cast on yourself.
Blasts targets within yards in front of you with a violent Typhoon, knocking them back and reducing their movement speed by 50% for 6 sec. Usable in all shapeshift forms.
Roots the target and all enemies within yards in place for 10 sec. Damage may interrupt the effect. Usable in all shapeshift forms.
Conjures a vortex of wind for 10 sec at the destination, reducing the movement speed of all enemies within 8 yards by 50%. The first time an enemy attempts to leave the vortex, winds will pull that enemy back to its center. Usable in all shapeshift forms.
Survival Instincts and Barkskin reduce damage taken by an additional 10%.
Well-Honed Instincts can trigger up to once every sec.
Ferocious Bite and Maul damage increased by 8%.
You gain 3% of a stat while in each form: No Form: Haste Cat Form: Critical Strike Bear Form: Versatility Moonkin Form: Mastery
Moonfire and Sunfire damage increased by 10%.
Increases Typhoon's radius by 20% and its range by 5 yds.
Reduces the cooldown of Typhoon by sec.
Mark of the Wild is 100% more effective on yourself.
Shift into Bear Form and invoke the spirit of Ursol to let loose a deafening roar, incapacitating all enemies within yards for 3 sec. Damage may cancel the effect.
Invokes the spirit of Ursoc to stun the target for 4 sec. Usable in all shapeshift forms.
For 4 sec after shifting into Bear Form, your health and armor are increased by 15%.
Cooldown reduced by sec.
Physical damage dealt by your abilities increased by 25%.
Magical damage dealt by your spells increased by 25%.
You gain a bonus while in each form inspired by the breadth of your Druidic knowledge: No Form: 4% Magic Damage Cat Form: 4% Stamina Bear Form: 5% Movement Speed Moonkin Form: 3% Area damage taken reduction
Form a bond with an ally. Your self-healing also heals your bonded ally for 10% of the amount healed. Your healing to your bonded ally also heals you for 8% of the amount healed.
Casting Regrowth increases your movement speed and healing received by 8% for 6 sec.
Shred, Rake, and Skull Bash can be used in any form and shift you into Cat Form, if necessary. Mangle can be used in any form and shifts you into Bear Form. Wrath and Starfire shift you into Moonkin Form, if known.
Perform a powerful off-role ability depending on your currently active shapeshift form.$?c1[]?c2[][ Cat Form: Unleash an empowered Feral Frenzy, clawing your target $274837m2 times for Physical damage and an additional Bleed damage over 6 sec. Awards 5 combo points. Moonkin Form: Call down waves of empowered falling stars upon enemies within yds, dealing Astral damage over 8 sec.]
Infuse a friendly healer with energy, allowing them to cast spells without spending mana for 8 sec. If cast on somebody else, you gain the effect at 50% effectiveness.
Guardian Talents 40
Maul the target for Physical damage.
Reduces all damage you take by 50% for 6 sec.
Thrash, Swipe, Moonfire, and Maul have a 15% chance to reset the cooldown on Mangle, and to cause it to generate an additional Rage.
Stampeding Roar's radius is increased by 30%. Your movement speed is increased by 5%.
When you shapeshift out of Bear Form, its benefits to health and armor slowly decay over 8 sec.
When you take non-periodic damage, you have a chance to cause your next Regrowth to heal for an additional 130%, and to be instant, free, and castable in all forms for 30 sec.
When you take non-periodic damage, you have a chance to gain a charge of Dream Guide. When you or a nearby ally drops below 40% health, you consume a charge of Dream Guide to automatically cast Regrowth on them. This Regrowth heals for an additional 100%.
Mangle and Maul cause an Infected Wound in the target, reducing their movement speed by 50% for 12 sec.
Frenzied Regeneration's healing is increased by up to 80% based on your missing health. Frenzied Regeneration has 1 additional charge.
Go berserk for 15 sec, reducing the cooldowns of Mangle, Thrash, and Growl by 50% and the cooldown of Frenzied Regeneration by 100%. Grants immunity to effects that cause loss of control of your character.
Maul and Raze deal 30% increased damage.
Reduces the cooldowns of Barkskin and Survival Instincts by 12%.
Frenzied Regeneration heals over 1.1 additional sec and casts Rejuvenation and Regrowth on you at 100% effectiveness.
Every 300 Rage you spend causes a burst of restorative energy, healing up to 5 allies within yds.
Heal each time you spend Rage, up to 0.8.1% of your maximum health for 80 Rage spent.
Moonfire reduces damage dealt to you by 1%.
Barkskin increases your maximum health by 20%, but its duration is reduced by 40%.
Sharp brambles protect you, absorbing and reflecting up to damage from each attack. While Barkskin is active, the brambles also deal Nature damage to all nearby enemies every 1 sec sec.
Mangle generates more Rage and deals 25% more damage.
When Frenzied Regeneration would heal you above maximum health, 80% of its excess healing is instead converted to an absorb shield.
Ironfur increases armor by an additional 15% and Barkskin reduces damage taken by an additional 10%.
Bristle your fur, causing you to generate Rage based on damage taken for 8 sec.
Ironfur increases your Mastery by 5%.
Mangle increases the duration of your next Ironfur by sec, or the healing of your next Frenzied Regeneration by 20%.
Increases the duration of Barkskin and Ironfur.1 sec.
Mangle has a $h% chance to reduce the Rage cost of your next Ironfur by 25%.
Gain magical damage reduction equal to 10% of your damage reduction from armor.
Each stack of Thrash reduces the target's damage to you by 3% and increases your damage to them by 2%.
Increases the damage and radius of Thrash by 25%.
Strike with the might of Ursoc, dealing Physical damage to your target and to all other enemies in front of you. Damage reduced beyond 5 targets.
Summons a beam of lunar light at your target's location, dealing Arcane damage each second to your target and to up to 5 other enemies within the beam. Lunar Beam also increases your mastery by%, and heals you for over $m1 sec.
Thrash and Maul grant you an absorb shield for 30% of the damage dealt for 15 sec.
Thrash has a 10% chance to trigger an additional Thrash. Thrash stacks 1 additional times.
Thrash also generates 3 Rage each time it deals damage, on up to 5 targets.
Your direct damage melee abilities against enemies afflicted by Moonfire cause them to burn for an additional 20% Arcane damage.
While in Bear Form, you deal 10% increased Arcane damage.
Moonfire deals 8% increased damage and also hits another nearby enemy within 15 yds of the target.
Channel the power of the enraged moon to deal Arcane damage to your target over 8 sec. Casting Mangle extends its duration by 1.1 sec and generates 8 Rage.
An improved Bear Form that grants the benefits of Berserk, causes Mangle to hit up to 3 targets, increases Arcane damage by 10%, and increases maximum health by 30%. Grants immunity to effects that cause loss of control of your character. Lasts 30 sec. You may freely shapeshift in and out of this improved Bear Form for its duration.
Call upon the spirits for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec. Chance to use an exceptional spell or ability is increased. You will cast $?a24858|a197625[Starsurge, Starfall,]?a768[Ferocious Bite, Shred,]?a5487[Mangle, Ironfur,][Wild Growth, Swiftmend,] Moonfire, Wrath, Regrowth, Rejuvenation, Rake, and Thrash on appropriate nearby targets, favoring your current shapeshift form.
Mangle has 1 additional charges and when Maul is cast at 80 Rage or above its chance to activate Gore is increased by 100%.
While in Bear Form, you are healed for 15% of all Arcane damage done.
Maul and Raze may consume up to 20 more Rage to deal up to 70% additional damage.
$@spellicon102558 $@spellname102558: Every 25 Rage you spend reduces the cooldown of Incarnation: Guardian of Ursoc by 1 sec. $@spellicon391528 $@spellname391528: Convoke the Spirits' cooldown is reduced by% and its duration and number of spells cast is reduced by 25%. Convoke the Spirits has an increased chance to use an exceptional spell or ability.
Awaken memories of past conflicts, causing a Dread Shade to take form nearby. While active, shades slowly travel toward your target, dealing Nature damage to nearby enemies and mirroring your Thrash casts.
Your damage has a 5% chance to trigger a free automatic Moonfire on that target. $@spellicon8921 $@spellname8921: When this occurs, the next Moonfire you cast generates Rage, and deals 300% increased direct damage. $@spellicon1252871 $@spellname1252871: When this occurs, you gain 1 charges of Lunar Wrath. Each 20 Rage you spend while Red Moon is active consumes a stack to deal additional Arcane damage to its target and heal you.
Roar with earthshattering ferocity, dealing Physical damage, and resetting the cooldown of Thrash and allowing it to stack 5 additional times for 12 sec. When Sundering Roar ends, any excess stacks of Thrash immediately deal their remaining damage.
After you cast Berserk or Incarnation: Guardian of Ursoc, you gain access to Wild Guardian: $@spellicon1269616 $@spellname1269616: Spirits of the wild come to your aid, causing your next 2 casts of Ironfur, Maul, and Frenzied Regeneration to be echoed at 50% effectiveness.
Mastery increased by 3%. When you cast Wild Guardian, you gain 1 charges of Dream of Cenarius.
Wild Guardian's echoes are now cast at 50% effectiveness, and each echo 2 additional times over 8.0 sec. Maul is always empowered and deals 40% additional Nature damage over 12 sec.
Druid of the Claw 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Your auto-attacks have a chance to make your next Maul become Ravage. $?a137010[$@spellicon441605$@spellname441605 Slash through your target in a wide arc, dealing Physical damage to your target and to all other enemies in front of you.]$?a137011[$@spellicon441591$@spellname441591 Finishing move that slashes through your target in a wide arc, dealing Physical damage per combo point to your target and consuming up to ${25*(1+25/100)} additional Energy to increase that damage by up to 100%. Hits all other enemies in front of you for reduced damage per combo point spent. 1 point: ${$m1*1/5} damage, ${$m3*1/5} in an arc 2 points: ${$m1*2/5} damage, ${$m3*2/5} in an arc 3 points: ${$m1*3/5} damage, ${$m3*3/5} in an arc 4 points: ${$m1*4/5} damage, ${$m3*4/5} in an arc 5 points: ${$m1*5/5} damage, ${$m3*5/5} in an arc]
Your maximum Energy and Rage are increased by 20. Frenzied Regeneration also increases your maximum health by 10%.
Ravage also inflicts a Bleed that causes damage over 6 sec and saps its victims' strength, reducing damage they deal to you by 4%. Dreadful Wound is not affected by Circle of Life and Death. If a Dreadful Wound benefiting from Tiger's Fury is re-applied, the new Dreadful Wound deals damage as if Tiger's Fury was active.
Ferocious Bite and Rampant Ferocity damage increased by 10% and Primal Wrath's direct damage increased by 60%.
Your auto-attacks are 30% more likely to make your next $?c2[Ferocious Bite]?s400254[Raze][Maul] become Ravage.
Ironfur and Frenzied Regeneration persist in Cat Form.$?!c3[ When transforming from Bear to Cat Form, you retain 80% of your Bear Form armor and health for 6 sec.][] For 6 sec after entering Bear Form, you heal for 10% of damage taken over 8 sec.
Stampeding Roar's duration is increased by 25%.
Ravage increases your auto-attack speed by 35% for 6 sec.
Ravage increases your Agility by 8% and the armor granted by Ironfur by 20% for 8 sec. Your first Tiger's Fury after entering combat makes your next Ferocious Bite become Ravage.
Your Dreadful Wounds increase the damage afflicted enemies take from your Bleed damage over time effects by 8%.
Shred, Swipe, and Rake damage increased by 10% and their critical strike chance is increased by 5%. Mangle heals you for 5% of maximum health.
Damage dealt by Chomp and $?(c2&!s1243807)[Feral Frenzy]?c2[Frantic Frenzy][] increased by 25%.
Frenzied Regeneration can be cast in Cat Form for 40 Energy. Bear Form reduces magic damage you take by 6%. Shred and Brutal Slash damage increased by 10%. Mangle damage increased by 25%.
$?s202028[Shred and Brutal Slash]?a137011[Shred and Swipe][] grant Ursine Potential. When you have 8 stacks, the next time you transform into Bear Form, your next Mangle deals 50% increased damage or your next Swipe deals 50% increased damage. Either generates 15 extra Rage.
Every $?a137010[Maul, Raze, Mangle, Thrash, or Swipe]$?a137011[attack with an Energy cost that] you cast extends the duration of your Dreadful Wounds by 0.6.1 sec, up to 8 additional sec.
You have a 16% chance to follow up any single target melee ability or Raze with a Twin Claw, dealing Physical damage and generating 3 Energy.
During Berserk, Mangle, Thrash, and Brutal Slash have a 20% chance to make your next Maul become Ravage.
Elune's Chosen 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
$?a137010[$@spellicon204066 $@spellname204066 Lunar Beam now causes you to leech life equal to 10% of all damage dealt to enemies within the beam. $@spellicon202770 $@spellname202770 Fury of Elune now ends with a flash of energy, blasting nearby enemies for Astral damage.] [$@spellicon202770 $@spellname202770 Fury of Elune now ends with a flash of energy, blasting nearby enemies for Astral damage. $@spellicon274283 $@spellname274283 New Moon and Half Moon call down 1 Minor Moons and Full Moon calls down 2 Minor Moons that deal Astral damage and generate ${$m2/10} Astral Power.]
Moonfire and Starfire generate 2 additional Astral Power.
Moonfire deals 20% increased damage. Red Moon deals 30% increased damage.
Bear Form and Moonkin Form reduce Arcane damage taken by 6% and all other magic damage taken by 3%.
Gaining Astral Power with Wrath or Starfire has a 40% chance to launch a Starsurge at a victim at 70% effectiveness.
Increases the damage of Fury of Elune by 15% and the damage of Full Moon by 25%.
Enemies damaged by Full Moon or Fury of Elune take 6% increased damage from you for 6 sec.
Enemies affected by Moonfire are slowed by 20%.
Using Wild Charge while in Bear Form or Moonkin Form incurs a 3 sec shorter cooldown.
Lunar Eclipse increases Arcane damage by an additional 3%.
Starfire deals 120% increased damage to its primary target. Wrath no longer changes your Eclipse ability's mode to Solar Eclipse.
Moonfire damage has a chance to call down a Fury of Elune to follow your target for 3 sec. $@spellicon202770 $@spellname202770 Calls down a beam of pure celestial energy, dealing Astral damage over 3 sec within its area. Generates Rage over its duration.
Incarnation: Chosen of Elune increases Arcane damage from spells and abilities by 10% while active. Increases the duration and number of spells cast by Convoke the Spirits by 25%.
All Arcane damage from your spells and abilities is increased by 3%.
Your Arcane abilities reduce the cooldown of Fury of Elune by 1.5.1 sec and the cooldown of New Moon, Half Moon, and Full Moon by 1.1 sec.
$?c1[Starsurge damage increased by 10%. Starfall damage increased by 10%.]?s400254[Raze][Maul] damage increased by 10%. Lunar Beam's damage dealt to its primary target increased by 30%.
Further increases the power of Boundless Moonlight. $@spellicon204066 $@spellname204066 Lunar Beam increases Mastery by an additional%, deals 30% increased damage, and lasts 3 sec longer. $@spellicon202770 $@spellname202770 The flash of energy now generates 6 Rage and its damage is increased by 50%.