Talent Tree
Frost Death Knight Talents
The full Frost Death Knight talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.
About the Frost Death Knight talent tree
The Frost Death Knight talent tree below is read straight from the current World of Warcraft client build. It is grouped the way the in-game talent UI presents it — the shared class talents, the Frost specialization talents, and the hero talent trees this spec can choose from. Each talent shows its icon and how many points it can take; click any talent to open its spell page for the full tooltip resolved from the game data. Use the calculator above to build and share a spec.
Talent Calculator
Interactive: click a talent to spend a point, right-click to remove, and import or export a build string that works in-game.
Class Talents 44
Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 sec.
Focuses dark power into a strike with both weapons, that deals a total of Physical damage and heals you for 20.2% of all damage taken in the last 5 sec, minimum 7.1% of maximum health.
Raises a geist to fight by your side. You can have a maximum of one geist at a time. Lasts 1 min.
Auto attacks have a chance to generate 3 Runic Power.
Death Strike's cost is reduced by 5, and its healing is increased by 15%.
Frostscythe deals 20% increased damage during Remorseless Winter.Heart Strike hits up to 3Scourge Strike and Festering Strike deal 10% increased damage. additional enemies while you remain in Death and Decay. When leaving your Death and Decay you retain its bonus effects for 4 sec.
Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 5 sec.
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect. When Blinding Sleet ends, enemies are slowed by 50% for 6 sec.
Absorbs are 15% more effective on you.
Death's Advance grants an additional 25% movement speed over the first 3 sec. Movement speed while using Price of Progress is increased by 5%.
Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below $m2%.
Increases Haste by 2%.
Dominates the target undead creature up to level 38, forcing it to do your bidding for 5 min.
Your ghoul's attacks have a chance to apply Enfeeble, reducing the enemies movement speed by 30% and the damage they deal to you by 12% for 6 sec.
Successfully interrupting an enemy with Mind Freeze grants 10 Runic Power and reduces its cooldown by 3 sec.
Chains of Ice affects 1 additional nearby enemy.
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Stamina increased by 20%. Damage taken reduced by 0%.
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 sec.
While you are below 50% health, your Ghoul sacrifices 4% of its maximum health to heal you for% of your maximum health every sec.
Your Runic Power spending abilities increase your melee attack speed by 6% for 10 sec, stacking up to $194879u times.
Raise Ally costs 30 less Runic Power.
Places an Anti-Magic Zone for 6 sec, reducing the magic damage taken by party or raid members by $145629m1%.
The cooldown of Death Pact is reduced by 30 sec, and you receive 50% increased healing while its healing absorb is active.
Increases the effectiveness of your Runeforge effects by 20%.
Chains of Ice now also roots enemies for 4 sec but its cooldown is increased to 12 sec.
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 5 sec.
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
The cooldown of Anti-Magic Zone is reduced by 60 sec and its duration is increased by 2 sec.
Reduces the cooldown of Anti-Magic Shell by 20 sec and increases its duration and amount absorbed by 40%.
Defile reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Damage taken from area of effect attacks reduced by 3%. When suffering a loss of control effect, this bonus is increased by an additional 6% for 6 sec.
Increases Leech by 3%.
Increases Lichborne duration by 2 sec and reduces the cooldown by 30 sec.
Anti-Magic Shell increases healing received by 15%.
Your auto-attacks reduce the target's auto-attack speed by 5% for 30 sec, stacking up to $391568u times.
Your chance to be critically struck is reduced by 3% and your Armor is increased by 6%.
When you fall below 30% health you drain health from nearby enemies, the damage you take is reduced by 10% and your Death Strike cost is reduced by 10 for 8 sec. Can only occur every 2 min.
Consuming a Rune has a chance to increase your Strength by 3% for 8 sec.
When you would pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.
Damage taken below 30% Health is reduced by 20%.
Magic damage taken is reduced by 8% and the duration of harmful Magic effects against you are reduced by 35%.
Anti-Magic Shell now removes all harmful magical effects when activated, but its cooldown is increased by 20 sec.
Death's Advance, Death and Decay, and Death Grip have 1 additional charge.
Casting Anti-Magic Shell grants $454863i nearby allies a Lesser Anti-Magic Shell that Absorbs up to magic damage and reduces the duration of harmful Magic effects against them by 50%.
Frost Talents 39
Chill your $?$owb==0[weapon with icy power and quickly strike the enemy, dealing Frost damage.][weapons with icy power and quickly strike the enemy with both, dealing a total of Frost damage.]
A brutal attack $?$owb==0[that deals Physical and Frost damage.][with both weapons that deals a total of Physical and Frost damage.]
Blast the target with a frigid wind, dealing Frost damage and applying Frost Fever to the target. $@spellicon55095 $@spellname55095 A disease that deals ${*/$AP} Frost damage over 24 sec and has a chance to grant the Death Knight ${$195617m1/10} Runic Power each time it deals damage.
Your auto attack critical strikes have a chance to make your next Obliterate deal Frost damage and critically strike, or make your next Frostscythe critically strike for 4 times the normal damage.
Drain the will of your enemy to empower your rune weapon, dealing Shadowfrost damage and reduced damage to enemies nearby, gaining 40 Runic Power, and grants you Killing Machine.
A sweeping attack that strikes all enemies in front of you for Frost damage. Deals reduced damage beyond 5 targets. Consumes Killing Machine to have its critical strikes deal 4 times the normal damage.
Consuming Killing Machine fires a Glacial Advance through your target at 60% effectiveness.
Increases Frost Strike and Glacial Advance damage by 10%.
Consuming Rime reduces the cooldown of Empower Rune Weapon by 6 sec.
Increases your maximum Runic Power by 5. Increases Rune regeneration rate by 10%.
Remorseless Winter damage is increased by 35%. The first time Remorseless Winter deals damage to 3 different enemies, you gain Rime.
Gain Inexorable Assault every 4 sec sec, stacking up to $253595u times. Obliterate and Frostscythe consume up to 3 stacks, dealing an additional Frost damage for each stack consumed.
Obliterate deals 10% increased damage and has a chance to tether the souls of its target and a nearby enemy to yours. Frost Strike severs the tethers, dealing Shadowfrost damage to both foes.
The power of frost increases your Strength by 30% for 12 sec.
Frost Strike and Glacial Advance now cause your next Frost Strike and Glacial Advance to deal 15% increased damage and cost 5 more Runic Power. This effect stacks until the next Runic Empowerment.
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration.1 sec.
Consuming the Killing Machine effect has a 20% chance to grant you 1 Rune.
Frost Strike and Glacial Advance have a 15% increased chance to trigger Rime and Howling Blast generates 8 Runic Power while Rime is active.
When Pillar of Frost expires, your Strength is increased by 8% for 6 sec. This effect lasts 2 sec longer, up to 20 sec, for each Obliterate and Frostscythe critical strike during Pillar of Frost.
Pillar of Frost now summons a Remorseless Winter that lasts sec longer. Each enemy Remorseless Winter damages grants you% Mastery, up to% for 15 sec.
Runic Empowerment has a 25% chance to refund 1 additional Runes.
Rime empowered Howling Blast unleashes 2 icy blades at its target that deal Frost damage and have 15% chance to grant Killing Machine.
When Howling Blast consumes Rime, 15% of the damage it deals is gathered into the next cast of Remorseless Winter, up to 20 times.
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing Frost damage, stunning enemies for 3 sec, and slowing movement speed by 50% for 10 sec.
Rime empowered Howling Blast deals 50% increased damage to secondary targets. Remorseless Winter deals 6% increased damage to enemies it hits, stacking up to $376974u times.
Howling Blast now hits an additional target with maximum effectiveness. Rime increases Howling Blast damage done by an additional 75%.
Consuming Killing Machine grants 1% critical strike chance for 10 sec, stacking up to times. At stacks your next Killing Machine consumes the stacks and grants you 10% increased Frost damage for 10 sec.
Your auto attack damage is increased by 10%. This amount is increased for each stack of Icy Talons you have and it can stack up to 2 additional times.
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, applying Razorice and dealing Frost damage.
When empowered by Rime, Howling Blast deals 30% increased damage to your primary target.
During Pillar of Frost, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a 20% chance to generate a Rune. Additionally during Pillar of Frost, Empower Rune Weapon causes your next Obliterate or Frostscythe to cost no Runes.
Your auto attack critical strikes have a chance to send out a torrent of ice dealing Frost damage to enemies in front of you.
When Frost Strike damages an enemy with $51714u stacks of Razorice it will consume them to deal an additional 115% damage. Frostbane consumes the Razorice on your main target to deal an additional 300% damage.
Your Runic Power spending abilities have a chance to additionally deal 30% of the damage dealt over 4 sec.
Obliterate and Frostscythe consume all Killing Machines to deal 25% increased critical strike damage and grant 1.5.1% Haste for 8 sec for each stack consumed. Multiple applications may overlap.
While Pillar of Frost is active your auto-attack critical strikes increase its duration by 1 sec, up to a maximum of 4 sec.
Each foe struck with Glacial Advance has a chance to transform your next Frost Strike into Frostbane. The chance increases with the number of Razorice stacks on the target. $@spellicon1228433$@spellname1228433 Start a frozen onslaught that strikes twice, unleashing the chilling essence of winter, dealing Frost damage to all enemies caught in its wake with each strike. Each enemy struck reduces the damage dealt to the next foe by 5%, down to 40%.
Call upon Sindragosa's aid in battle for 8 sec, continuously dealing Frost damage every 1 sec sec to enemies in a cone in front of you. Consuming Killing Machine or Rime increases the duration by 0.8.1 sec. Deals reduced damage to secondary targets. Grants a charge of Empower Rune Weapon at the start and 2 Runes at the end.
Frostwyrm's Fury deals 100% increased damage to the first enemy it hits and grants you 15% Haste for 12 sec.
Frostwyrm's Fury extends the duration of an active Pillar of Frost by 2.1 sec. Enduring Strength grants an additional 4% Strength.
All Frost damage increased by 10%. Frostwyrm's Fury deals 100% increased damage. After the Frostwyrm flies away, you may cast Frostwyrm's Fury again to recall it at 50% effectiveness.
Deathbringer 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Viciously slice into the soul of your enemy, dealing Shadowfrost damage and applying Reaper's Mark. Each time you deal Shadow or Frost damage, add a stack of Reaper's Mark. After 12 sec or reaching $434765u stacks, the mark explodes, dealing damage per stack. Reaper's Mark travels to an unmarked enemy nearby if the target dies.
Reaper's Mark sends forth bursts of Shadowfrost energy and back, dealing Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15 sec, stacking up to 2 times, and it is always a critical strike on its way back.
Blood Plague deals its damage 100% faster, and the second scythe of Exterminate applies Blood Plague.
Blood Boil deals 30% increased damage, and is now Shadowfrost. Shadowfrost damage applies 2 stacks to Reaper's Mark and 4 stacks when it is a critical strike.
The effectiveness of Permafrost is increased by 100%$?c1[ and Exterminate grants Permafrost equal to 10% of the damage dealt.]?c2[.][] $@spellicon207200$@spellname207200 Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
When Reaper's Mark explodes, it deals 10% of the damage dealt to nearby enemies.
Reaper's Mark initial strike grants $?a137008][3 charges of Bone Shield][Killing Machine]. Reaper's Mark explosion deals up to 30% increased damage based on your target's missing health.
When you suffer a damaging effect equal to 25% of your maximum health, you instantly cast Death Pact at 50% effectiveness. May only occur every 2 min. When a Reaper's Mark explodes, the cooldowns of this effect and Death Pact are reduced by 5 sec.
Each Rune spent reduces the magic damage you take.1% and each Rune generated reduces the physical damage you take.1% for 5 sec, up to $440290u times.
$?c2[Frost Strike damage is increased by 15% and Glacial Advance damage is increased by 5%. Reaper's Mark grants 3 charges of Bonegrinder if it is known.]?c1[Death Strike damage increased by 12%.][]
If no enemies are struck by Soul Rupture, you gain 10% Strength for 8 sec. Wave of Souls is 100% more effective on the main target of your Reaper's Mark.
Marrowrend and Heart Strike have a 25% chance to grant 3 stacks of Icy Talons and increase its maximum stacks by the same amount for 6 sec. Runic Power spending abilities count as Shadowfrost while Icy Talons is active.
Reduces the cooldown of Reaper's Mark by 15 sec, but the amount of Marrowrends empowered by Exterminate is reduced by 1.
Reduces the cooldowns of Lichborne and Raise Dead by 30 sec.
When an enemy deals direct damage to your Anti-Magic Shell, their cast speed is reduced by 10% for 6 sec.
Reaper's Mark deals 5% increased damage. Casting $?c1?[Dancing Rune Weapon][Reaper's Mark] grants $?c1?[1][1] stacks of Exterminate with $?c1?[100][100]% first scythe and $?c1?[100][100]% second scythe effectiveness.
After Reaper's Mark explodes, your next 2 Marrowrends cost 1 Runes and summon 2 scythes to strike your enemies. The first scythe strikes your target for Shadowfrost damage and has a 100% chance to grant Killing Machine, the second scythe strikes all enemies around your target for Shadowfrost damage$?(a441894&a137008)[ and applies Blood Plague]?(a441894&)[ and applies Frost Fever][]. Deals reduced damage beyond 8 targets.
Rider of the Apocalypse 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Spending Runes has a chance to call forth the aid of a Horsemen for 10 sec. Mograine Casts Death and Decay at his location that follows his position and extends the duration of your diseases by 1.1 sec whenever it deals damage. Whitemane Casts Undeath on your target dealing Shadowfrost damage per stack every 3 sec sec, for 24 sec. Each time Undeath deals damage it gains a stack. Cannot be refreshed. Trollbane Casts Chains of Ice on your target slowing their movement speed by 40% and increasing the damage they take from you by 5% for 8 sec. Nazgrim While Nazgrim is active you gain Apocalyptic Conquest, increasing your Strength by 5%.
While outdoors you are able to mount your Acherus Deathcharger in combat.
Call upon your Death Charger to break free of movement impairment effects. For 10 sec, while upon your Death Charger your movement speed is increased by 100%, you cannot be slowed below 100% of normal speed, and you are immune to forced movement effects and knockbacks.
Your damage is increased by 5% and you gain $?c3[the benefits of your Death and Decay]?c2[5% critical strike chance][] while inside Mograine's Death and Decay.
While at your aid, the Horsemen will occasionally cast Anti-Magic Shell on you and themselves at 80% effectiveness. You may only benefit from this effect every 45 sec.
When you take damage, 5% of the damage is redirected to each active horsemen.
Pillar of Frost summons forth Trollbane for 6 sec.
When $?a137006[Obliterate or Frostscythe]?s207311[Clawing Shadows][Scourge Strike] damages an enemy affected by Undeath it gains 1 stacks and infects another nearby enemy.
If an enemy dies while Nazgrim is active, the strength of Apocalyptic Conquest is increased by 3%. Additionally, each Rune you spend increase its value by 1%.
$?a137006[Obliterate and Frostscythe]?s207311[Clawing Shadows][Scourge Strike] shatter Trollbane's Chains of Ice when hit, dealing Shadowfrost damage to nearby enemies, and slowing them by 40% for 4 sec. Deals reduced damage beyond 8 targets.
Casting Obliterate or Frostscythe orders Trollbane to cast his Obliterate or Frostscythe alongside you at 100% effectiveness.
The damage of your diseases and Frost Strike are increased by 5%.
Every 50 Runic Power you spend extends the duration of the Horsemen's aid in combat by 1 sec, up to 5 sec.
While you have 2 or more Horsemen aiding you, your $?c2[Runic Power spending abilities deal]?c3[Death Coil deals 20% and Epidemic deals 20%][] increased damage.
$?a137006[Obliterate deals 5]?s207311[Clawing Shadows deals 15][Scourge Strike deals 15]% increased damage and $?s152280[the cooldown of your Defile is reduced by 5]?a137006[your Remorseless Winter lasts 2 sec longer][the cooldown of your Death and Decay is reduced by 5 sec].
The abilities that Horsemen cast deal 5% increased damage. Your Ghoul and skeletal archer deals 10% and Lesser Ghouls deal 20% increased damage.
Army of the Dead and Frostwyrm's Fury call upon all 4 Horsemen to aid you for 20 sec.