Talent Tree
Devourer Demon Hunter Talents
The full Devourer Demon Hunter talent tree from the current game data: class, specialization, and hero talents with icons, ranks, and tooltips.
About the Devourer Demon Hunter talent tree
The Devourer Demon Hunter talent tree below is read straight from the current World of Warcraft client build. It is grouped the way the in-game talent UI presents it - the shared class talents, the Devourer specialization talents, and the hero talent trees this spec can choose from. Each talent shows its icon and how many points it can take; click any talent to open its spell page for the full tooltip resolved from the game data. Use the calculator above to build and share a spec.
Talent Calculator
Interactive: click a talent to spend a point, right-click to remove, and import or export a build string that works in-game.
Class Talents 42
Remove all snares and vault away. Nearby enemies take Physical damage and have their movement speed reduced by 70% for 3 sec. Generates Fury over 10 sec if you damage an enemy.
Unleash your glaives and charge to your target, dealing Cosmic damage. Generates 0 Fury.
Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec.
Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.
Increases maximum Fury by 20.
The healing of Shattered Souls is increased by 10%.
Reduces the cooldown of Sigil of Chains by 30 sec.
Throw Glaive ricochets to 1 additional targets.
Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.
You heal for 3% of all Fire damage you deal.
Unleash an eruption of void energy, dealing Cosmic damage and stunning your target and all nearby enemies for 2 sec.
Increases the range of Disrupt to 10 yds.
Consume $m1 beneficial Magic effect removing it from the target and granting you 20 Fury.
Increases your chance to parry by 3%.
The primary target of Void Nova is stunned for an additional 2 sec.
Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.
Throw Glaive has 2 charges and 10 yard increased range.
Disrupt generates 30 Fury on a successful interrupt.
$?a212613[Infernal Strike]?s195072[Fel Rush][Shift] gains an additional charge.
Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.
Soul Immolation grants additional Fury over its duration.
When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.
Mastery increases your movement speed.
Leech increased by 6%. Gain an additional 6% leech while Metamorphosis is active.
$?a212613[Infernal Strike]?a1213636[Shift][Fel Rush] increases your movement speed by 10% for 8 sec.
Soul Immolation increases your armor by 20% and causes melee attackers to suffer Chaos damage.
Soul Immolation removes 1 Disease effects.
Soul Immolation removes 1 Curse effects.
Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.
Reduces magic damage taken by 3%.
The cast range of Voidblade, Consume Magic, and Disrupt are increased by 20 yds.
Increases maximum health by 3%.
Increases your mastery.1%.
Attacks and abilities that generate Fury deal 3% increased damage.
Attacks and abilities that spend Fury deal 3% increased damage.
$?a212612[Fel Rush]?a212613[Infernal Strike][Shift] grants you a rapidly decaying shield equal to 6% of your maximum health.
The cooldown of $?a212613[Infernal Strike]?a1213636[Shift][Fel Rush] is reduced by 1.1 sec.
Fully channeling $?a212612[Eye Beam]?a212613[Fel Devastation][Void Ray] increases the damage of its final tick by 300%.
Summons darkness around you in a 12 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid.
Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.
Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.
Glide speed increased by 10%.
Increases the duration of Darkness by 3 sec.
Reduces the cooldown of Darkness by 120 sec.
Demon Spikes gains 1 additional charges.
Devourer Talents 38
Unleash a beam of concentrated void energy, dealing Cosmic damage every.1 sec. Channeling Void Ray substantially reduces your Fury drain.
Light your soul aflame, healing yourself for 24% of your maximum health, generating 30 Fury and shattering 3 Soul Fragments over 5 sec.
Consume damage increased by 15%. Consume generates a Soul Fragment.
The cooldown of Soul Immolation is reduced by 30 sec and it gains 1 additional charges.
Soul Immolation heals for an additional 4% of your health over its duration and its cooldown is reset upon killing an enemy that yields experience or honor.
Collecting $1225789u Soul Fragments grants access to Void Metamorphosis. $@spellicon1217605 $@spellname1217605 Requires $1225789u Soul Fragments You ascend to a higher state of being, substantially empowering your abilities. While in Void Metamorphosis, your Consume and Reap are enhanced and your Fury will slowly drain. Additionally, Void Ray reduces your Fury drain, deals increased damage, and no longer consumes Fury.
Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.
Reap now generates 10 Fury.
Voidblade damage increased by 100% and Voidblade now generates 20 Fury.
While in Void Metamorphosis, every 30 Soul Fragments harvested grants access to Collapsing Star. $@spellicon1221150 $@spellname1221150 Channel an immense amount of void energy into a single, cataclysmic blast, critically striking for ${*2} Cosmic damage to your target and ${2*(*(75/100))} Cosmic damage to all nearby enemies. Damage reduced beyond 8 targets. While casting Collapsing Star, your Fury drain is significantly reduced. Generates 3 Soul Fragments.
After fully channeling Void Ray, the cooldown of Reap is reset and your next Reap will collect up to 6 additional Soul Fragments.
Your critical strike chance is increased by 2%.
While in combat, generate 1 Soul Fragments every 12 sec sec. While out of combat, you will slowly build towards your Void Metamorphosis, up to 25 Soul Fragments.
Damage from Void Ray has a 200% increased chance to generate a Soul Fragment.
Each Soul Fragment gathered by Reap increases its damage by 8%.
Soul Immolation generates an additional Fury over its duration.
The duration of Feast of Souls is increased by 1 sec. $@spellicon1237270 $@spellname1237270 Soul Fragments grant 1% increased damage for 6 sec. Multiple applications may overlap.
Reap gains an additional charge.
Reap's cooldown is reduced by your Haste.
Consume deals 10% increased damage and its cast time is reduced by 0.25.2 sec.
Your chance to shatter a Soul Fragment from enemies you damage is increased by 2%.
Void Ray's cooldown during Void Metamorphosis is reduced by 2.1 sec.
After dealing damage with The Hunt or Voidblade, Voidblade is replaced with Hungering Slash for 6 sec. $@spellicon1239123 $@spellname1239123 Violently slash your scythe around you, dealing Cosmic damage to nearby enemies and generating 10 Fury. Shatters up to 2 Soul Fragments from nearby enemies. Damage reduced beyond 8 targets. Hungering Slash grants a temporary charge of Vengeful Retreat and causes your next Vengeful Retreat within 6 sec to deal an additional Cosmic damage.
Your Mastery is increased by 2%.
Void Ray deals 80% more damage when damaging 3 targets.
Hungering Slash and Voidblade's critical strike chance is increased by 15%.
Voidblade damage increased by 25%. Hungering Slash deals 50% increased damage to its primary target.
Void Ray and Hungering Slash damage increased by 10%.
Reap and Consume damage increased by 10%.
After fully channeling Void Ray, gain 10 Fury.
When Void Metamorphosis expires, for each unused Soul you harvested, gain 5 Fury and increase your damage by 0.5.2% for 12 sec.
Collapsing Star reduces the cooldown of Voidblade by 10 sec. Voidblade and The Hunt briefly reduce your Fury drain while in Void Metamorphosis.
Damage from Voidblade and the Hunt increases the damage your target takes from you by 12% for 10 sec. Multiple applications may overlap.
Each Collapsing Star you cast increases the damage of your next Collapsing Star by 30%.
Your damaging critical strikes deal 240% damage instead of the usual 200%.
Collapsing Star now generates 3 Soul Fragments.
Charge to your target, striking them for Cosmic damage, rooting them in place for 1.5 sec and inflicting Cosmic damage over 6 sec to up to enemies in your path.
Every soul consumed in Void Metamorphosis grants 0.25.2% haste, up to 25%.
Void Metamorphosis requires 15 less souls. Your Fury drains 25% faster while in Void Metamorphosis.
Fully channeling Void Ray upgrades your Reap to Eradicate. $@spellicon1225826 $@spellname1225826 Slam your Scythe to the ground, dealing Cosmic damage to your primary target and ${*(100/100)} to all other enemies within a 25 yd cone in front of you. Damage reduced beyond 5 targets. Eradicate gathers up to 4 nearby souls. Generates 10 Fury.
Collapsing Star always critically strikes.
All Cosmic damage dealt increased by 3%. Collapsing Star's critical strike damage is increased by 50% of your critical strike chance.
Entering Void Metamorphosis causes your soul to erupt, generating 5 Soul Fragments and granting immediate access to Collapsing Star.
Fel-Scarred 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Metamorphosis now also causes Demon Blades to generate 3 additional Fury. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing Chaos damage to nearby enemies. Deals reduced damage beyond 8 targets.
Chaos Nova slows enemies by 60% and reduces attack and cast speed by 15% for 5 sec after its stun fades.
Movement speed increased by 1% per 10 Fury.
Demonsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.
5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%.
Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active.
Fire damage increased by 5%. Effect is doubled while in demon form.
Your blades burn with Fel energy, causing the damage from Chaos Strike, Throw Glaive, Blade Dance's First Blood, and auto-attacks to burn for an additional 35% damage as Fire over 6 sec.
When you activate Metamorphosis, reset the cooldown of Immolation Aura.
The effects of your demon form persist outside of it in a weakened state, increasing Chaos Strike and Blade Dance damage by 15%, and Haste by 5%.
Immolation Aura has a 25% chance to reignite after it expires, reapplying its effect.
Maximum Fury increased by 50. Void Ray damage increased by 15%.
Eye Beam applies Student of Suffering to you, increasing Mastery.1% and granting 5 Fury every 2 sec sec, for 6 sec.
Immolation Aura has 2 yd increased radius and 50% increased critical strike damage bonus.
Agility increased by 8% while not in demon form. Collapsing Star damage increased by 15%.
Entering demon form immediately induces a Demonsurge.
Activating Metamorphosis greatly empowers Eye Beam, Immolation Aura. Demonsurge damage is increased by 5% for each time it previously triggered while your demon form is active.
Void-Scarred 14
Choose two hero trees is a Midnight/TWW feature; the trees below are the ones this spec can pick from.
Metamorphosis now also causes Demon Blades to generate 3 additional Fury. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing Chaos damage to nearby enemies. Deals reduced damage beyond 8 targets.
Chaos Nova slows enemies by 60% and reduces attack and cast speed by 15% for 5 sec after its stun fades.
Movement speed increased by 1% per 10 Fury.
Demonsurge deals 50% increased damage when it strikes a single target. Each additional target reduces this bonus by 10%.
5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%.
Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active.
Fire damage increased by 5%. Effect is doubled while in demon form.
Your blades burn with Fel energy, causing the damage from Chaos Strike, Throw Glaive, Blade Dance's First Blood, and auto-attacks to burn for an additional 35% damage as Fire over 6 sec.
When you activate Metamorphosis, reset the cooldown of Immolation Aura.
The effects of your demon form persist outside of it in a weakened state, increasing Chaos Strike and Blade Dance damage by 15%, and Haste by 5%.
Immolation Aura has a 25% chance to reignite after it expires, reapplying its effect.
Maximum Fury increased by 50. Void Ray damage increased by 15%.
Eye Beam applies Student of Suffering to you, increasing Mastery.1% and granting 5 Fury every 2 sec sec, for 6 sec.
Immolation Aura has 2 yd increased radius and 50% increased critical strike damage bonus.
Agility increased by 8% while not in demon form. Collapsing Star damage increased by 15%.
Entering demon form immediately induces a Demonsurge.
Activating Metamorphosis greatly empowers Eye Beam, Immolation Aura. Demonsurge damage is increased by 5% for each time it previously triggered while your demon form is active.