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Mo'arg Bionic Stabilizers

Item Level 50
Binds when picked up
WristArmor
8 Armor
+9 Stamina
+6 Agility or Intellect
+7 Critical Strike
+4 Mastery
Requires Level 40
Equip: Mo'arg Bionic Stabilizers
“If you can stabilize a saw you can stabilize a glaive.”
Sell price: 25 gold68 silver
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Armor

About Mo'arg Bionic Stabilizers

Mo'arg Bionic Stabilizers is an Armor tracked on the World of Warcraft Auction House.

Recent changes

  • patch 12.0.7 binding changed from None to 1; max_stack changed from None to 1
  • patch 12.0.5 binding changed from 1 to None; max_stack changed from 1 to None
  • patch 9.0.1 Item level changed from 190 to 50; Vendor buy price changed from 237 gold3 silver to 128 gold41 silver; Vendor sell price changed from 47 gold40 silver to 25 gold68 silver; Required level changed from 101 to 40
See full data change history

Mo'arg Bionic Stabilizers Effects

  • Equip: Mo'arg Bionic Stabilizers

    Throw Glaive deals 25% increased damage for each enemy hit.

Spell effects bound to this item, from first-party game data.

Mo'arg Bionic Stabilizers Data Changes

Tracked changes to Mo'arg Bionic Stabilizers between game data builds, newest first.

  • binding changed from None to 1; max_stack changed from None to 1 (patch 12.0.7)
  • binding changed from 1 to None; max_stack changed from 1 to None (patch 12.0.5)
  • Item level changed from 190 to 50; Vendor buy price changed from 237 gold3 silver to 128 gold41 silver; Vendor sell price changed from 47 gold40 silver to 25 gold68 silver; Required level changed from 101 to 40 (patch 9.0.1)
  • Item level changed from 910 to 190; Vendor buy price changed from 238 gold31 silver to 237 gold3 silver; Vendor sell price changed from 47 gold66 silver to 47 gold40 silver (patch 8.0.1)
About Mo'arg Bionic Stabilizers

Mo'arg Bionic Stabilizers is not traded on the Auction House, so it has no live market price. It is acquired in-game from the sources listed above. This page collects its first-party game data (identity, effects and where it comes from) from the official World of Warcraft client build.