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Deepflayer Lure

Item Level 350
Binds when picked up
TrinketArmor
+208 Agility or Strength
Requires Level 60
Use: Deepflayer Lure
Equip: Deepflayer Lure
Current price 8,206,420 gold57 silver
Verified
All-Time typical 7,031,407 gold29 silver
17% above typicalFlat over 7 days
Realm Auction House Armor

About Deepflayer Lure

Deepflayer Lure is an Armor tracked on the World of Warcraft Auction House.

The current lowest price is 17% above typical, against a All-Time typical of 7,031,407 gold29 silver.

Recent changes

  • patch 12.0.7 binding changed from None to 1; max_stack changed from None to 1
  • patch 12.0.5 binding changed from 1 to None; max_stack changed from 1 to None
  • patch 10.1.0 First appeared in the game data
See full data change history

Deepflayer Lure Price History

Realm Auction House

Supply & Availability

Realm Auction House
1Units listed
1Sellers
8,206,420 gold57 silverCheapest now
Thin supply

Auction House snapshot 50 min ago.

Deepflayer Lure Effects

  • Use: Deepflayer Lure

    Lure out a deepflayer to pounce on your target dealing Physical damage and granting you bonus maximum health for 10 sec.

  • Equip: Deepflayer Lure

Spell effects bound to this item, from first-party game data.

About Deepflayer Lure on the Auction House

On Deepflayer Lure's most active realm, the Auction House minimum price has typically sold around 7,031,407 gold29 silver across its tracked history (Jul 2024 to Jun 2026), ranging from 5,500 gold93 silver to 9,649,999 gold99 silver. Only 1 was available in the latest snapshot.

The price above is the current lowest Auction House listing, refreshed about once an hour from Blizzard’s snapshots; the chart shows how it has moved so you can tell a genuine deal from an everyday price. Check today’s scored under-market deals, browse the live Auction House by category, or compare Deepflayer Lure across realms in the realm section below.

Deepflayer Lure Data Changes

Tracked changes to Deepflayer Lure between game data builds, newest first.

  • binding changed from None to 1; max_stack changed from None to 1 (patch 12.0.7)
  • binding changed from 1 to None; max_stack changed from 1 to None (patch 12.0.5)
  • First appeared in the game data (patch 10.1.0)