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USEU

Deathguard's Gavel

Item Level 60
Binds when picked up
One-HandWeapon
+6 Strength
+9 Stamina
+9 Mastery
+4 Critical Strike
Requires Level 50
Sell price: 79 gold51 silver
Not sold on the Auction House

This item is acquired in-game. See its sources below.

Not sold on the Auction House Weapon

About Deathguard's Gavel

Deathguard's Gavel is a Weapon tracked on the World of Warcraft Auction House.

Recent changes

  • patch 12.0.7 stat_types changed from None to 4|7|49|32|-1|-1|-1|-1|-1|-1; socket_types changed from None to 0|0|0; stat_budgets changed from None to 5259|7889|4750|2250|0|0|0|0|0|0; socket_bonus_ench_id changed from None to 0
  • patch 12.0.7 binding changed from None to 1; max_stack changed from None to 1; Icon changed from 0 to 2127474
  • patch 12.0.5 binding changed from 1 to None; max_stack changed from 1 to None; Icon changed from 2127474 to 0
See full data change history

Deathguard's Gavel Data Changes

Tracked changes to Deathguard's Gavel between game data builds, newest first.

  • stat_types changed from None to 4|7|49|32|-1|-1|-1|-1|-1|-1; socket_types changed from None to 0|0|0; stat_budgets changed from None to 5259|7889|4750|2250|0|0|0|0|0|0; socket_bonus_ench_id changed from None to 0 (patch 12.0.7)
  • binding changed from None to 1; max_stack changed from None to 1; Icon changed from 0 to 2127474 (patch 12.0.7)
  • binding changed from 1 to None; max_stack changed from 1 to None; Icon changed from 2127474 to 0 (patch 12.0.5)
  • Vendor buy price changed from 386 gold13 silver to 397 gold59 silver; Vendor sell price changed from 77 gold22 silver to 79 gold51 silver; Required level changed from 0 to 50 (patch 9.0.2)
  • Item level changed from 355 to 60; Required level changed from 120 to 0 (patch 9.0.1)
  • Icon changed from 1661329 to 2127474 (patch 8.1.5)
  • First appeared in the game data (patch 8.1.0)
About Deathguard's Gavel

Deathguard's Gavel is not traded on the Auction House, so it has no live market price. It is acquired in-game from the sources listed above. This page collects its first-party game data (identity, effects and where it comes from) from the official World of Warcraft client build.