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Realm EU Source: Auction House snapshot

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Dancing Dream Blossoms

Item Level 428
Binds when equipped
TrinketArmor
+430 Agility or Strength or Intellect
Requires Level 70
Equip: Dancing Dream Blossoms
Sell price: 58 gold52 silver
Current price See chart
No recent dataawaiting next scan
30D typical 22,000 gold
+27% over 7 days
Realm Auction House Armor

About Dancing Dream Blossoms

Dancing Dream Blossoms is an Armor tracked on the World of Warcraft Auction House.

Recent changes

  • patch 12.0.7 binding changed from None to 2; max_stack changed from None to 1
  • patch 12.0.5 binding changed from 2 to None; max_stack changed from 1 to None
  • patch 10.2.0 First appeared in the game data
See full data change history

Dancing Dream Blossoms Price History

Realm Auction House

Supply & Availability

Not currently listedWe track this item - no active Auction House listings in the latest scan. Prices appear here as soon as one is posted (scans run every 15 minutes).

Dancing Dream Blossoms Effects

  • Equip: Dancing Dream Blossoms

    Your spells and abilities have a chance to grant secondary stats the way $?you like them!

Spell effects bound to this item, from first-party game data.

About Dancing Dream Blossoms on the Auction House

On Dancing Dream Blossoms's most active realm, the Auction House minimum price has typically sold around 22,000 gold over the last 30 days, ranging from 22,000 gold to 76,053 gold42 silver, a wide spread for a 30-day window.

The price above is the current lowest Auction House listing, refreshed about once an hour from Blizzard’s snapshots; the chart shows how it has moved so you can tell a genuine deal from an everyday price. Check today’s scored under-market deals, browse the live Auction House by category, or compare Dancing Dream Blossoms across realms in the realm section below.

Dancing Dream Blossoms Data Changes

Tracked changes to Dancing Dream Blossoms between game data builds, newest first.

  • binding changed from None to 2; max_stack changed from None to 1 (patch 12.0.7)
  • binding changed from 2 to None; max_stack changed from 1 to None (patch 12.0.5)
  • First appeared in the game data (patch 10.2.0)