About Ancient Pattern: Skyfury Headdress
Ancient Pattern: Skyfury Headdress is a Recipe tracked on the World of Warcraft Auction House.
- Introduced in
- Dragonflight (patch 10.1.5)
Recent changes
- patch 12.0.7 stat_types changed from None to -1|-1|-1|-1|-1|-1|-1|-1|-1|-1; description changed from None to Teaches you how to craft Skyfury Headdress.; socket_types changed from None to 0|0|0; stat_budgets changed from None to 0|0|0|0|0|0|0|0|0|0; socket_bonus_ench_id changed from None to 0
- patch 12.0.7 binding changed from None to 0; max_stack changed from None to 1
- patch 12.0.5 binding changed from 0 to None; max_stack changed from 1 to None
Ancient Pattern: Skyfury Headdress Price History
Realm Auction HouseSupply & Availability
Ancient Pattern: Skyfury Headdress Effects
- Use: Learning
- Effect: Skyfury Headdress
Spell effects bound to this item, from first-party game data.
On Ancient Pattern: Skyfury Headdress's most active realm, the Auction House minimum price has typically sold around 100,000 gold over the last 30 days, ranging from 25,000 gold14 silver to 102,171 gold71 silver, a wide spread for a 30-day window.
The price above is the current lowest Auction House listing, refreshed about once an hour from Blizzard’s snapshots; the chart shows how it has moved so you can tell a genuine deal from an everyday price. Check today’s scored under-market deals, browse the live Auction House by category, or compare Ancient Pattern: Skyfury Headdress across realms in the realm section below.
Ancient Pattern: Skyfury Headdress Data Changes
Tracked changes to Ancient Pattern: Skyfury Headdress between game data builds, newest first.
- stat_types changed from None to -1|-1|-1|-1|-1|-1|-1|-1|-1|-1; description changed from None to Teaches you how to craft Skyfury Headdress.; socket_types changed from None to 0|0|0; stat_budgets changed from None to 0|0|0|0|0|0|0|0|0|0; socket_bonus_ench_id changed from None to 0 (patch 12.0.7)
- binding changed from None to 0; max_stack changed from None to 1 (patch 12.0.7)
- binding changed from 0 to None; max_stack changed from 1 to None (patch 12.0.5)
- First appeared in the game data (patch 10.1.5)